PSA: ADCS ARE NOT OP
Let the hate begin :)
Let the hate begin :)
yes they are they all have mobility and are abusing tank items so yes they are
yes they are they all have mobility and are abusing tank items so yes they are
Yeah those dashes on jinx and kogmaw are crazy...
I know right? So much mobility, you just can never hit them
Who's saying they are...?
I'm pretty sure that if we took every adc and nerfed their damage output by roughly 20% they'd still be played in every single game in competitive (and normals/rankeds because people are sheep).
This comment gave me cancer
This comment gave me cancer
Yet every single season there's been ADC + support bot. While over the seasons there's been huge variations on the other lanes of the kind of champion played (mage, assassin, CC tank, bruiser, melee carry, juggernaught etc.) ADC and support is the only one that always stayed the same. As much as I think that ADC is probably the most challenging role mechanically, it has always been there and always metagame, so I think it will always stay even if nerfed.
Please i want to live my life
Yet every single season there's been ADC + support bot. While over the seasons there's been huge variations on the other lanes of the kind of champion played (mage, assassin, CC tank, bruiser, melee carry, juggernaught etc.) ADC and support is the only one that always stayed the same. As much as I think that ADC is probably the most challenging role mechanically, it has always been there and always metagame, so I think it will always stay even if nerfed.
ADC's are played every game because they're the most reliable class for taking towers, which is the point of the game.
Yet every single season there's been ADC + support bot. While over the seasons there's been huge variations on the other lanes of the kind of champion played (mage, assassin, CC tank, bruiser, melee carry, juggernaught etc.) ADC and support is the only one that always stayed the same. As much as I think that ADC is probably the most challenging role mechanically, it has always been there and always metagame, so I think it will always stay even if nerfed.
ofc with two damage types that can be built against it will always be favorable to a team to have a mix of both damages, plus adcs provide the most efficient dps and tower pushing.
They'd be played because they are the only source of ranged physocal damage. And therefore the best tower destroyer during a siege
They'd be played because they are the only source of ranged physocal damage. And therefore the best tower destroyer during a siege
Damage to towers is amplified by AP as well. Mages have similar attack range. They're good tower destroyers as well. Also, with towers as ridiculously weak as they are now, a hardengage comp (
) can simply dive and kill the tower afterwhile.
You are a retard. Any hate you get is for making up garbage threads.
Filthy Kalista main
Purge yourself from the board