@Riot When if ever are you going to rework Aatrox

Balmor0·8/25/2015, 1:13:06 PM·8 votes·1,780 views

I'l keep making these until i get an answer and i don't care what the rest of you don't like it.

Passive: Remove the revive part replace it with a stacking mechanic that doesn't stack to infinity but has like mile stones that at x amount you get some kind of bonus and there is a cap on how high you can stack. Minions give X stacks and champion kills give x stacks and assists X amount of stacks. This will be more useful than his revive and gives him late game scaling.

Q: Increase the knock up radius. Make it immune to cc effects not dmg or at least when he is hit by cc the dark flight will go the full distance but you will remain cc'ed at the end of the dark flight. Reduce the wind up.

W: Is good maybe little higher ad scaling.

E: Chane from magic to ad damage for better scaling and it can benefit from armor penetration. Give E passive armor penetration that scales with more levels. This will give him better late game.

R: Give it a short aoe fear i am ok with the dmg reduction if he gains an aoe fear.

If you think this will make him to strong there is always the the thing that can balance it chancing the numbers. If you are silver or bronze you can play basically any champ i any role and win so don't get on you high horse and say that he does not deserve a rework and i don't care if you think there are other champions who need a rework more.

Edit: And i am not saying that i know exactly how to play him 100% perfectly and there is no one who can play a 100% perfect game with any champion

Edit: Chance Q to instant stun around him in a certain radius that gives him reliable form of cc. E chance into a cap closer that does ad damage and slows on contact with the enemy. Maybe give every 3 proc of his w a cd reduction (This could be to strong if done wrong).

15 Comments

53436278DEL18/25/2015, 1:30:06 PM4 votes

upvoted i ask the same thing everyday bro in all honesty riot probably doesn't care

53436278DEL18/25/2015, 1:41:00 PM3 votes

i wish they let his ratios scale with all ad instead of just bonus ad i honestly don't know why he has a revive anyway when his lore clearly states that he gets power for each enemy killed aatrox is one of the hardest champions to do well with trust me i have over 700 games with him his kit is unrewarding for mastering it i wish they changed his e to an actual cleave ( blink ability ) though that pierces armor and heals him based on missing health it misses now about his ult its pure garbage i wish they made it more interesting maybe a channel for x amount of seconds in a dark energy ball to do something cool

Xonra8/25/2015, 2:08:02 PM2 votes

I don't think he needs a rework, as I actually like his current kit.

what he needs are some buffs realistically, but riot is afraid to.

Xonra8/25/2015, 4:13:23 PM1 votes

Still don't think it needs a rework, but looks like this has turned into more of a "he is bad" circlejerk than anything else. I'll be seeing myself out then.

MrVon 08/26/2015, 9:19:10 PM1 votes

Agree that Aatrox some sort of chance and does who say it isn't his META plz to enlighten me what kind of META is for Aatrox. And does in low elo need to know you can win with any champion.

Shénzhì9/9/2015, 5:39:33 PM1 votes

{quoted}

#Aatrox Gameplay Update #2 (Think of the new Ashe's %CritChance incorporated into her new passive Frost Shot)

This idea proposes the use of Life-Steal and/or Spell Vamp. calculated into one value named 'Blood Lament' to increase the build-up of Blood Well and increase the cooldown decay of inactive Blood Well, depending if it's Active or Inactive. This requires Health Point stats which may lead him to becoming a Juggernaut.

#[CONTINUE READING]

Shénzhì9/9/2015, 6:06:06 PM1 votes

{quoted}

Passive: Remove the revive part replace it with a stacking mechanic that doesn't stack to infinity but has like mile stones that at x amount you get some kind of bonus and there is a cap on how high you can stack. Minions give X stacks and champion kills give x stacks and assists X amount of stacks. This will be more useful than his revive and gives him late game scaling.

ADC: Where he is a carry depending on items, this may make sense. However, an ability relying on relentless farming may need to consider other things like how can he sustain that stacking through-out the match if the enemy team is too oppressing and dominant?

Fall-Off: What may happen is a late game Aatrox may become less contributory and less reliable.

{quoted}

Q: Increase the knock up radius. Make it immune to cc effects not dmg or at least when he is hit by cc the dark flight will go the full distance but you will remain cc'ed at the end of the dark flight. Reduce the wind up.

Knock-Up: Disagree with increased knock-up diameter.

CC: I do understand the need for it to immune/resist incoming crowd-controlling abilities but not the way you suggest.

Counter-play: The ability is very fast and needs prompt visual counter-play [read more].

W: Is good maybe little higher ad scaling.

Skill: By avoiding, resisting and deny enemy crowd-control, Aatrox is able to land more basic attacks. With Massacre [R] ultimate range allows landing more basic attacks more reliably.

Items: Aatrox is dependent of items and health points. Because his builds and passive focus on Attack Speed and Attack Damage (currently), increasing the power of [W] may be overbearing at late-game.

This suggestion just won't work without more thought to it. Sorry. :/

E: Chane from magic to ad damage for better scaling and it can benefit from armor penetration. Give E passive armor penetration that scales with more levels. This will give him better late game.

Slow Movespeed: It also slows their movement speed for Aatrox to land his important basic attacks. Armor penetration may be a sound idea but currently may be unnecessary.

R: Give it a short aoe fear i am ok with the dmg reduction if he gains an aoe fear.

.. l think .. his ultimate does not need changing except maybe updating the visual effects to be more obvious.

Passive: His Blood Well revival and Massacre can somehow work together if one of the two is updated to make 'the comeback' more reliable and exciting.

If you think this will make him to strong there is always the the thing that can balance it chancing the numbers. If you are silver or bronze you can play basically any champ i any role and win so don't get on you high horse and say that he does not deserve a rework and i don't care if you think there are other champions who need a rework more.

#He does need help. Many will agree.