An Idea to encourage more warding in all elos
Dear Riot,
I am a platinum mid/jungle main smurfing in silver. In this elo I have noticed the no.1 problem players have is they don't ward, EVER. So I started asking around in game to see why these lower elo players don't like using wards and they mostly responded:
** "I'm trying to farm my core damage items, wards don't kill champions".**
Put simply, this is stupid. But I think by employing this solution you could cater to this ignorance.
My solution is, for every ward placed, have your champion gain +4 or +5 bonus AD or AP which would scale higher as the game goes on. THIS BONUS WOULD ONLY BE EXTENDED TO PLAYERS USING REAL WARDS, OR LEVEL 2 TRINKETS
Just as dragon and baron as well as blue and red buff give combat advantages, wards should as well. This will force players to start treating wards as what they really are, OBJECTIVES.
Such a small change wouldn't completely throw off the balance of the game, and it would encourage players to keep wards on the map at all times. This would also encourage players to deny the enemy vision to give themselves an advantage.
THIS BONUS WOULD ONLY BE EXTENDED TO PLAYERS USING REAL WARDS, OR LEVEL 2 TRINKETS
In many games where my team is losing, they think that is a reason to stop warding and to farm items, this of course is a bad idea. Adding a mechanic where wards give extra offensive stats if they are active would encourage players to start warding RELIGIOUSLY when they are losing. And it would also encourage the winning to to keep vision control in order to establish a lead.
More wards, more comebacks More wards, less throws