Can we get a hard reset going? And maybe a limit on how many ranked games we can play in one season?

The Great Duck··3 votes·822 views

Because the elo of many of the "plats" and fresh "diamonds" I've played with over the past month is seriously called into question. You're not going to tell me all of those matches were troll games. I'm surprised some of them made it past intermediate bots with their skills.

Would also be nice to curb this spam ranked mentality by capping the games so players actually value each one more.

18 Comments

Gives No Lux2 votes

[deleted]

The Great Duck1 votes

http://na.op.gg/summoner/userName=Gives%20No%20Lux You play hundreds of ranked games to sit at low silver. You've got a lot of audacity to try bringing up elo.

EDIT: Over 1000 games and silver? You're a huge part of the problem. Learn the game to the basic extent before going back and losing your teams' games.

Gives No Lux2 votes

{quoted}

http://na.op.gg/summoner/userName=Gives%20No%20Lux You play hundreds of ranked games to sit at low silver. You've got a lot of audacity to try bringing up elo.

EDIT: Over 1000 games and silver? You're a huge part of the problem. Learn the game to the basic extent before going back and losing your teams' games.

I would easily be high Diamond except that I keep getting teams full of people like you who only play a handful of games each season and don't know the subtleties of how to actually win a game.

The Great Duck1 votes

LOLOLOLOLOLOLOL When even ~50% winrate can't compensate with that number of games, it's you, kiddo.

Gives No Lux1 votes

What would this community be without chaps such as yourself... Stay free brother.

The Great Duck1 votes

This account's on a higher elo than yours without even trying. It's called not bitching about irrelevant factors like "toxicity" when you've a mute button and examining your own gameplay to improve. But to hell with that, right? /ff at 15 and move on.

Colton1471 votes

{quoted}

http://na.op.gg/summoner/userName=Gives%20No%20Lux You play hundreds of ranked games to sit at low silver. You've got a lot of audacity to try bringing up elo.

EDIT: Over 1000 games and silver? You're a huge part of the problem. Learn the game to the basic extent before going back and losing your teams' games.

Everyone is entitled to their own opinion.

Learn to respect people; it will come in handy. :)

The Great Duck1 votes

As far as League goes, respect doesn't get you any further than anyone else. Skill and knowledge does. Although that's become less and less important over the past few seasons given how stupid fast games end.

Colton1471 votes

{quoted}

As far as League goes, respect doesn't get you any further than anyone else. Skill and knowledge does. Although that's become less and less important over the past few seasons given how stupid fast games end.

Doesn't give you the right to berate and harass people.

The Great Duck1 votes

Hey, somebody has to give children a wake-up call. I don't speak out at someone unless spoken to. I'm not that mean :)

Pinkaj2 votes

Your behavior affects your matchmaking, as well as how often you leave a game (yeah even if it's a disconnection which is incredibly stupid :l)

PDistyX1 votes

No and No.

ZoeC1 votes

If there are bad players in abundance, that would indicate they would be in abundance on the opposing team as well as yours, and so it's just an innate part of ranking.

Lock On1 votes

Winning/losing LP based on nothing but a win/loss condition shouldn't be an innate part of ranking in any system. It's unrealistic to expect decent players for their elo to play like 2-3 tiers above their own just to carry a couple of idiots who probably don't deserve the LP.

Mysticman891 votes

People need to play more ranked games, not less, since more games minimizes the variance introduced by teammates and helps isolate your personal skill (as you're the only constant between games).

If everyone played 10k games in a season, I'd be pretty confident that at the end everyone would be within 1 division of their 'true' skill level regardless of where they started. It's the people with <100 games who don't have mmrs in line with their skill (for better or for worse) that can make games feel more like a dice roll.

The Great Duck1 votes

I understand you need a decent sample size of ranked games before elo means much, but I'm speaking about players who do in fact have half a thousand ranked games and have hardly made any progress since their past season. Because again, if they were only given a certain amount of attempts every season, they'd be more willing to play the game out and maybe learn a bit more from each game and become a stronger player. A cap of 300 games maybe? 500? I can play among most plats and many diamonds just fine, yet it's sad how the low gold player in any ranked game of mine performs better than my plat too often. I question whether elos should even exist at this point as they're becoming more meaningless every season.

Mysticman891 votes

Players with half a thousand games with no progress are a good thing for the system, since it means at least that player has been sorted to an appropriate mmr for their skill level, which in turn makes it easier for other people to be sorted to their appropriate skill levels.

If someone with a 'true' skill level of 1500 mmr is currently at 1200 mmr with a bunch of people also at 1200 mmr, you'd expect them to carry, and they almost certainly will if everyone with 1200 mmr in that game has a skill level associated with 1200 mmr. The problem is thats unlikely to be true unless they all have hundreds or even thousands of games played, so the 1500 mmr 'true' skill player might very well lose the game because the opponents were actually 1600 mmr skill players who hadn't reached their proper mmr yet.

Also, you seem to be sometimes using elo to refer to rank rather than mmr. MMR is the only thing that matters, and rank is a purely cosmetic overlay that has no impact on anything except you you can duo with and what end of season rewards you get. It's true that for the majority of players who don't have enough games played to overcome variance, that their rank does not represent their underlying skill, but that isn't really a problem, since it's just cosmetic and doesn't actually impact matchmaking. If riot wanted to make ranks actually be statistically meaningful representations of a players skill level, the solution would be to have 1k placement games rather than 10, not to limit the number of games played which could only make things worse from a statistical standpoint. The problem is most people don't have the time or desire to play 1k games in a season, and since ranks don't matter, riot gives us ranks much sooner so people can have a sense of progress and they can be just a bit of fun.

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