SoloQ MMR/Rank should be based off your Solo Performance

gmoneyjoey·10/27/2017, 4:21:27 AM·2 votes·567 views

Why is your SoloQ rank based off your win or loss of a game? This is team dependant. This makes sense for Flex Q.

SoloQ should be based off your Solo Performance in the game. You know that Rank you get at the end of the game that shows your performance statistics in comparison to others playing that role/champ in your rank? This is what you should gain/lose MMR from.

Tell me why this isn't a good idea.

6 Comments

KiritoSoloPlayer10/27/2017, 4:23:58 AM2 votes

because everyone would become a kda player

LitAF10/27/2017, 4:24:31 AM1 votes

I also agree the current system is flawed but climbing solely based off of that scoring is not a good idea because everyone would be focusing on getting that score as high as possible instead of playing to end out the game.

Quepha10/27/2017, 5:01:38 AM1 votes

Because there is no perfect equation to determine 'solo performance' and if the equation isn't a 100% perfect representation about how much you contributed to the odds of winning the game then Ranked 100% stops being about trying to win the game and instead becomes 100% about exploiting this imperfect equation.

gmoneyjoey10/28/2017, 6:03:32 PM1 votes

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