hey look at me! i'm Tanking!
that's the biggest lie in the history of LoL.
Tanks are close to MEANINGLESS to play, why you would ask? because bruisers outclass tanks in every part of the game, haven't you asked why junglers like Vi and jarvan and lee sin are constantly played? while Tanks like amumu and sejunai and nautilus are rare to see in the jungle?
allow to me to explain, the mentioned junglers can ACTUALLY bring damage during ganks, while at the same time, can build defensive items, and excel at alot of things, which are; Securing a kill, and stealing the Tank junglers buff and when they do get caught they still have enough in thier kit to Destroy the "Tank" and take the buff by force, OR just scoop away with their mobility, as if their damage AND mobility isn't enough, they also have health% damage.
being a full pure tank means you do close to NO DAMAGE, even with 1 Damage item, your kit doesn't quite support it, you're meant to go full tank, but let me ask you this, is it worth it?
Tank items don't come cheap, they require Farming in jungle, they require you ganking, they require you to punish the enemy jungler for a gank by stealing their buff and so on, HOWEVER bruisers have enough damage and mobility in thier kits to excel against tanks in temrs of clearing speed, and Ganking, in a 2v2 situation, most likely the brusier/laner would win against the Tank/laner.
the current meta isn't quite forgiving on tanks, and riot's stubbornness won't give enough room for tanks, there are no legit "Worth" Tank item for both the time spent farming and ganking, you're not going to get stronger as you progress to farm and gank, and because you're slow, you WILL fall behind. there's been ungodly amount of times where i have been doing outstandingly well as a Tank jungler only to find myself as underleveled as the support, and their jarvan 2-3 levels ahead of me, and when you're a tank and behind, oh boy, you're in for alot of troubles.
JUNGLE ASIDE..
even at top lane tanks are ALSO outclassed by bruisers due to the damage they have to split push like a menace, while you try to defend your tower they can simply ignore you, knowing that you don't do any damage , and don't cry for me about pinging a jungler, it's top lane, and if you've reached the point where the enemy top ignores you, then he will kill that jungler during gank, and WILL run from you after he does so, implying he doesn' get a double.
**so how about we show some love for Tanky AP melee champions? amumu? sejuani? Nautilus? shen? can we have an item that's SIMILER to hydra, but instead of lifesteal and health reg, it would give armor and mgc resist? and have an active that deals bonus damage to towers? you know, something to keep the champions that cannot utilize 1 of the strongest top lane items, AKA Hydra **
Tanks are dying, a small buff here and there is not going to change that, don't go thinking switching that bonus hp to max hp on nautilus is going to change something big, he still has problems and you didn't change anything riot, you just made a shield last 1 more second during teamfight.
if you want to PROPER buff something, do something that WILL have an impact to the champion himself, for example instead of buffing his shield, give nautilus the FULL duration on his W, and See the impact he leaves, see how good his Tanking would be, now that he has something for the enemy team to be afraid of.
do not let tanks rot Riot.