Lower early game bloodbaths
s'up
I m here suggest a simple change to make early game more bearable for some matchups(most of 'em) cause we all have been slain many times before 3 minute mark early game damage is high, deaths in 2 lanes at 5 min and game is 80% over
SO global buff base HP. All champs get at min 150 base HP buff. and lower HP per level. So at level 18 we end up with just about the same total HP that we currently have.
cause damage amp'ed tactical nukes for keystones more AD armor nerfed MR nerfed
red team jg starts red buff, u waiting as first 3 melee minions are almost near death for last hitting, enemy top laner and jg appears outta no where, nukes u and u flash cause damage is too high. if both have cc u die.
shit is no fun.