[Lunar Rework Concept] Diana, Scourge of the Moon (Emphasis on Moon)
Passive Phases
- Diana has 4 lunar Phases (New, Waxing, Full, Waning) of which Augment her other skills and abilities. Rotates in the order: New - Waxing - Full - Waning. Auto-Attacks and Abilities progress the Phase.
Moonsilver Blade
- On Diana's third Auto Attack will deal extra Damage.
- New Moon - High Damage to a Single target.
- Waxing/Waning - Moderate Damage in a Crecent in front of her
- Full Moon - Low Damage in a small Area around her
Q Lunar Strike
- Deals Damage on the trail and in an small AOE at the termination point of the trail. Targets hit are marked with Moon Light
- New Moon - No Trail but Heavier AOE damage
- Waxing - Crescent trail on her Left
- Waning - Crescent trail on her right (As it is now)
- Full - Crescent on both sides but weaker AOE
W Pale Cascade
- Creates 3 orbiting Orbs and a Shield. Orbs that strike Enemies Explode dealing Damage and Shielding Diana Further.
- New Moon - Deals double Damage but offers no shield.
- Waxing/Waning - As is right now. Targets hit with all 3 orbs are marked with Moon Light.
- Full Moon - Deals half Damage but doubles Shields. Enemies hit are marked with Moon Light
E Moonfall
- Draws Enemies to Diana and Slows them
- New Moon - Fears for 1 seconds instead of drawing near
- Waxing/Waning - As is right now.
- Full Moon - Range and Slow are Increased by 50%. Those in the regular Radius are marked with Moon Light
R Lunar Rush
- Dashes to an Enemy, dealing Damage. If the target had Moon Light, the effect is consumed from all effected and Lunar Rush is Reset
- New Moon - As is right now
- Waxing - Dash Arcs to the right, dealing damage to those along her path
- Waning - Dash Arcs to the left, dealing damage to those along her path
- Full - Creates a Small, lower Damage AOE upon Landing. Applies Moon Light to all hit
Makes Diana more Mobile and makes the Skill Ceiling very high while only raising the Floor a little.