Movement Prediction Camara

KabiMode·2/3/2015, 6:47:49 AM·1 votes·673 views

In the new update, riot will add a per-side offset feature for the camera. Honestly, I love this idea and have been waiting for something like this for a while now, but there is still one problem.

What if you get backdoored.

The idea behind camera offset is that it makes it easier to see the enemies that you are attacking, running from, attempting to skill shot etc., and while having the camera offset static makes these tasks easier in standard laning, it is a hindrance when targeting enemies between you and your base and while jungling.

What would make my camera dreams come true would be to have a camera that is essentially the child of the fixed and static camera modes, in which the camera would be centered around the champion, but could be pulled slightly by moving the mouse to one side or the other. One possible way to do this would very similar to the free camera, except instead of the camera moving when the mouse was at the boarder of the screen, the camera would pull slightly to the side that the cursor was on.

Imagine a 75 pixel boarder around the screen. When the mouse is inside this area, the camera offsets by a certain factor, depending on the pixels e.g. 3 units/pixel, so at 75 pixels away from the edge, the camera offsets 3 units; at 76, 6, etc.

Please give me feedback on this and bump for Riot to see this, I would really like this to be a thing that exists.

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