what if nidalee had to wait 3 seconds out of combat before switching forms?
Spear>changing Forms>execute marked champion>jump away>Form to human>heal as running away
i have seen this combo being used every single time i see a nidalee
there's not a single game where i seen a nidalee does bad, ofcourse we're speaking about nidalee players with average skill at the very least
the amount of damage nidalee offers aswell the her mobility, and the ability to heal and execute is just too much, hey you can give her whatever you want riot, from insane poke to lethal damage execution, but do not give her the ability to chain combos, i'd like to see nidalee players just as everyone else, be punished for making mistakes, and have to be careful about making a decision
ofcourse doing such thing, will require some changes in her kit, mainly her passive, but i think it'd serve for the best
can you imagine a world without so much hopping?