Can we fix solo q Simple solutions.

Câméron·7/15/2019, 1:01:17 AM·3 votes·832 views

Rank solo Q is extremely broken this season, I thought season 7 would go down as the worst season ever, but season 9 takes the cake.

I have had 4 account currently in plat 1-3 and the amount of account that are either 1 Elo boosted or somehow just randomly gold last season but plat 3 this season with a 45% winrate.

Step one.. Remove Duo q In all ranks. It called solo q for a reason, Duo q allows elo booster to just duo q accounts after someone pays, or for a gold player to pay for duo q services to avoid bans, and get to plat by simply duo q with a diamond 1- challenger players.

Step 2 high penalties for losing a game when under a 45% win rates, to many people have climb across all ranks with neg win rates this season. some even having as low as 25% have been in high plat games.

We now have flex q for people who wanna premade rank games, no need for them to be in solo q, also we need to hurt the elo boosting community who abuse this duo q system in ranks.

6 Comments

XenaPhobiaFTW7/15/2019, 2:00:08 AM4 votes

I have literally the opposite problem. Main account plat 4, my second account is literally permalocked in bronze 4. Every time I get matched, I get matched against people who are either win-trading (no evidence to support this but god damn...) or against smurfs who snowball by 5 minutes where the scoreboard is 2 to 17 by 10 minutes. I can't get my gimped account out of bronze, no matter what. The "Just learn to carry" argument does not apply to season 9.

I honestly think the balance issues are the result of two things

  1. Tencent and Rito want people to spend money on TFT stuff
  2. The current lawsuit

Both of these things have league basically sitting on the back burner. My main account was ranked gold 2 and I carried to plat 4 in 150 wins. My other account is stuck going 1 win 1 loss, 2 wins 3 losses, 2 wins 1 loss, 1 win 1 loss, etc. The level of imbalance in low ELO is absurd right now. Games are either kinda fun, kinda okay, or complete rofl stomps where my 4 "at elo" teammates feed 20-30 kills and I'm the last person to die, and the scoreboard ends 6 to 41 or something absurd like that.

The problem exists across all ELOs. I'd like to report on silver, but I haven't gotten my alt there yet.

DuskDaUmbreon7/15/2019, 1:05:05 AM3 votes
  1. No.

  2. Why should you be punished harder for falling below 50%? If I get shit luck at the start I should just be fucked for the rest of the season?

If you have an actual negative winrate, you won't climb. That's what does that. 48% isn't really a negative winrate, but any actually negative one will mean you will fall in ranks.

ZephyrDrake7/15/2019, 1:11:19 AM3 votes

Ok... someone who is 0-1 is below your self imposed threshold so a loss to that guy is going to cost him a lot more? Just because he started the season with a loss? Same can be said about someone with a record of 500-502 he loses once and instantly gets punished harsher even though he is pretty much right where he is meant to be. So that instantly makes your second point quite sketchy at best if not outright wrong to implement.

If someone is duoing then at the bare minimum he is actually experiencing tougher competition and hopefully improving. Unlike the actual boosters who just give their account to some random person to climb because It's way easier to climb alone than with a constant heavy rock weighting you down. So congrats you did nothing to stop boosters whatsoever.

So anything else you want to add? Because these two steps literally accomplish nothing