wtf these annie changes
are really healthy and really fit with her character. good job rito [slayer-pantheon-thumbs]
are really healthy and really fit with her character. good job rito [slayer-pantheon-thumbs]
Fml that cleverly designed clickbait
They left her Q/W alone, they made her E feel good to cast, and Tibbers is less "instant aoe damage" and more "instant bear".
I'm in love. Again.
What did they do to her E? I forgot.
Shorter duration, but damage reduction instead of armor/mr.
It's official.
is secretly
's dad.
is her mother! It all makes sense! They left noxus to settle in seclusion! oooooooh
but then they're murdering their kid.... constantly....
Someone call chris Henson
They actually made a significant pair of changes to her W. No longer catches people out that 'flash' during the cast time. Also, Range Increase from 560-625. That's a LOT of range increase, and will by my prediction from having played about 20~ Annie games in the past 2-3 weeks in preparation for "LoL's Blink Dagger", be the most relevant change she's received.
Seriously, when trying to edge an enemy off the creep wave and force them to cs with spells, my w stun threat radius is often very narrowly not enough to safely threaten them. Having 65 more range leeway on this might honestly make her lvl 2-5 lane too oppressive.
Good catch.
Yeah, that's actually been a huge difference. The range increase feels like a compensation buff for the change in W being hard to catch people with - but overall it's still a nerf to W, as it's so much harder to catch people who are moving away from you now. You do have the extra range now to threaten your lane opponent - but if they step back at all you miss, and if they're walking away from you you have little chance to catch them with W now.
Have you checked Cho'gath's scream at all? I haven't seen him since the patch, but his shout had the same exact thing going on that Annie's W did (hits you no matter what if you're in the area when he starts casting). I'll be pretty upset if they removed it from Annie while Cho'gath can still do it.
It feels a bit TOO good to cast imo. Hopefully they tone it down.
and more "instant bear"
perfect & perfect
I played against a couple annies today, and my first impression is that the bear still does too much on cast. I'd like to see even more power loaded into tibbers post cast.
The new indicator for her passive is a godsend to play against.
I played against a couple annies today, and my first impression is that the bear still does too much on cast. I'd like to see even more power loaded into tibbers post cast.
No.
There needs to be a pure nuke champion and that champion is Annie. Stop trying to make every champion generic.
Generic? "Burst mage" is generic. The change is oriented towards making her more unique, using the bear as a significant part of her kit instead of just being a flash-ult bot.
Generic? "Burst mage" is generic. The change is oriented towards making her more unique, using the bear as a significant part of her kit instead of just being a flash-ult bot.
The problem here is that micro management and controling non-champion units is done so poorly that you can't rely on it as your primary source of damage.
Annie rework incoming, she now turns into tibbers

I played against a couple annies today, and my first impression is that the bear still does too much on cast. I'd like to see even more power loaded into tibbers post cast.
The new indicator for her passive is a godsend to play against.
if annie can't 100-0 which she can barely do at the moment due to the nerfs to her burst - what purpose does she serve exactly?
You're thinking of old Annie, which I totally get. But now she doesn't need to 100-0 people. Now Tibbers actually serves a purpose besides aoe stun and "great for tanking tower" minion. So even if she doesn't instantly kill you, she does have some follow up, she is arguably even stronger in team fights thanks to Tibbers, and I mean, Tibbers actually does something!!!!! Like Tibbers was maybe a little scary before at lvl 6, but by 11, he wasn't too bad (I mean the pet, not the cast). Now he just stays scary. It's pretty cool, even when fighting it. It feels like I'm actually fighting a little mage girl being protected by a fire-bear monster. If anything, I think she needs to be tuned down just a little in the burst department because of how strong new Tibbers is. Or maybe tune him down just a little. Either way she is currently having her cake and eating it too. Just a bit too much imo.
I still want to see Tibbers running on all fours, tackling and mauling people ヾ(。・ω・)シ
That's exactly what I'm referring to lol
Definitely need that. The new Enraged thing for Tibbers does help, though.
The effect is great, I just want to visuals to match (or have some sort of greater clarity when Tibbers is enraged)
Is Tibbers ripping your face off not enough clarity?
I never really noticed when he was swinging faster tbh, since it doesn't look different than his normal animation, just faster. I figured there'd be some buff or indicator that he's enraged, though it might be difficult since he has his own aura plus molten shield, maybe too much visual noise, which is why I want animation changes, lol.
His hands glow like orange or something from what I could tell and he runs at like Mach 7 to beat your ass.
I did notice this, and it's freaking awesome, but maybe bigger flames or something? Or he gets a little darker or redder? Just something else to say, "Hey I'm scary, stay the f*** away or die." I feel like that kind of fits with how he's supposed to function anyway haha.
Killed her...
...and her bear almost mauled me to death. [slayer-jinx-unamused]
RoA abyssal shield annie can take such a hard beating for a kid to be honest...
let's give her a FUCKING DASH!
How are they great? I played 3 games in which annie basically does her combo and then suicides so tibbers can go ballistic on people, if that you consider a good job then k.
Except Tibbers can enrage twice before she dies fairly easily in a semi-long fight. Flash ult+stun gives first enrage, using QWE fuels passive and then the next QW (like 4 seconds or so) gives you a stun and another enrage.
Champion Reveal: Tibbers
I dont know how this is better? Im an annie main and I cant stun anyone with tibbers anymore. I don't know how this is good when I'm mid and the only way I can survive a zed ulti is to have my stun up and tibbers him under a tower- every time I try to stun it misses. I was good at aiming, there were times I could stun without seeing the champ- just determining where he went and bam stun. Now I cant even stun when I see them? I'm about done riot.
Unless they gave Tibbers a cast time, you should still be able to flash-stun people as usual with her.
Maybe test it in a bot game, see if it's a bug?
did the change the range? I cant hit anyone.
Unless they gave Tibbers a cast time, you should still be able to flash-stun people as usual with her.
Which is the ONLY unpredictable play that she can do. Everything else is so predictable. Cancers like Lux, Ahri still got 0 nerfs.
Lux is unpredictable? Since when?
Yo ahri got her e nerfed which was huge against hyper mobile champs
I agree, she is quite unBEARable.
I'm just glad tibbers lives after you die. I've seen so many people today get screwed over by that