Camille is basically the Irelia issue all over again.
Title
Title
I wouldn't go that far. Irelia ate, drank, and shat tenacity, which combined with her survivability and her stun, made her a nightmare. Camille doesn't have the built in survivability that Irelia has, and she can't outlast in duels as long as Irelia can. She's got mobility and the opportunity to do a good chunk of damage, but her kit isn't as binary as Irelia's and they can afford to change her numbers without devastating her as a champion.
Eh, more of the fact Camille is designed to be a bruiser, but instead feels more like an assassin. Makes sense lore-wise, but not gameplay-wise where she is meant to be a bruiser. The same kind of feels like for Irelia, except Irelia was designed as a bruiser/fighter lore-wise, but felt like a disgusting assassin gameplay-wise.
See where I'm coming from with this?
Her W heals for so much in lane; it also heavily punishes her opponent for building tanky since she heals on a ratio of their health (it does %health dmg and heals her for that amount). It's frustrating just to watch.
A diver with assassin like mobility. Never seen that before
While the true damage percentage is pretty insane and could use a number change. Camille feels fine, not to overpowered, and can't 1v5 like certain champions.
[{quoted}](name=Alpha Braum Main,realm=NA,application-id=3ErqAdtq,discussion-id=XY3U2ssY,comment-id=0002,timestamp=2016-12-13T15:43:30.021+0000)
A diver with assassin like mobility. Never seen that before
While the true damage percentage is pretty insane and could use a number change. Camille feels fine, not to overpowered, and can't 1v5 like certain champions.
Comparing her mobility to Jax doesn't really fit since she has two moveblocks, one targeted and one not. This puts her in the realm of hyper-mobile Divers like
and
. Giving a Diver Assassin-level ability to move in and out of combat is always a dangerous proposition.
Gotta love ignorant shitposts.
So basically able to do good damage and is sticky/hard to escape but limited to most damage being single target?