Karma Changes

Fini of Legend·7/23/2018, 3:30:51 AM·1 votes·702 views

Karma Changes

Hello all! With Karma's winrate so low, now is the perfect time to enact changes on her. The following are a set of changes drawn from various sources including myself that build on her current form.

//The numbers and details are unspecified (radius, damage, etc.)

Passive - Inner Flame - X seconds (around 1.5 seconds) after entering combat with enemy champions, Karma gains AP and bonus magic damage on her auto attacks, with some visual effect around Karma to show this. Lasts up to 3 seconds out of combat

(I considered some other more skirmishy or turn around passives, but I liked this one the best and felt it was easiest to implement.)

Q - Dragon's Seed - same except changed to be a ground targeted projectile that explodes on impact, no longer explodes on contact w/ units Mantra Q - Dragon's fruit - same except changed like above

//This makes the ability similar to her old shield bomb, which likely won't be reintroduced, and removes the unnecessary cockblocking she currently experiences while being delayed slightly the farther she is away from her target for balance purposes.

W - Ouro's Grasp (on enemy cast) - similar to now with possible adjustments Boros' Blessing (on ally cast) - grants flat movement speed and heals over time as long as they are within tether range

Mantra W on enemy cast - Ouro's Embrace - similar except bonus snare .75 at all ranks on ally cast (not including self) - Boros' Renewal - increased healing //Originally I was going to have her mantra W on ally/self cast with an aoe damage effect similar to her old shield bomb, but decided against it, and then I decided not to keep the self cast. As for her mantra W I'm still not into the annoying Tankma playstyle which is lots of % hp healing and a long snare, so I prefer that they change the heal to a flat plus reduced % missing hp amount.

E - Heavenly Bloom - Grants shielding, a burst of decaying movement speed and some adaptive force (probably like 8/10/12/14/16 + 0.05 AP) Mantra E - Heaven's Flourish - Grants some bonus shielding to the target, and nearby allies receive the bonus shielding, movement speed, and adaptive force

Mantra - old passive moved here and possibly renamed

Thoughts?

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