Honestly, Riot should just let AP Ezreal die. It's annoying to play against but even more annoying to have on your team. If you want a long range AP poke champ many options already exist which not only deal a ton of damage but actually have some form of utility or CC. (


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I have no problem with this nerf, and when his CDR is capped (which it usually is when playing Ez), it won't be too punishing if you're actually hitting your Qs. If you're playing AP Ezreal, your ult is way too important in your damage combo to waste on waveclear anyway.
The main problem with AD Ezreal is that blue build is really the only viable option.
solves the problem of both mana and CDR for most ADCs but not
. He doesn't want crit nor does he rely on auto attacks for damage like other ADCs. But if he doesn't build crit/auto attack, he won't get the mana restore or the CDR from the item.




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gives him exactly what he wants. Capped CDR, large mana pool, some mana regen, on-hit effects for his Q, lifesteal, no wasted stats in crit or attack speed.
If Riot want to nerf blue Ezreal, nerfing Iceborn's effect for ranged champs would be a good start. Ezreal didn't have any major buffs lately and he only had a minor tweak in the preseason. His popularity is entirely as a result of the strength of blue build. Nerf the items for him, and he'll drop off.