As a tank main I fcking love these new runes <3333333333333333333333333
I used to hate how I keep smashing Yasuo mains like I smash their moms, but now he has up to 22% increased damage against me "just like that" and it feels amazing <3 lets just hope top carries never got to ever worry about building tank shred items like cleaver or Lord dominik against tanks because we need to see a more fast paced game where you can exceed the attack speed limit for mastering the challenger level mechanic of not dying in 1.5 seconds during a fight.
Also it's fun when top gets camped knowing that the fckin idiot who was stupid enough to pick a tank instead of a Yasuo (skills and bae btw <3) or Riven won't be tanky enough to survive a dive if he gets ever so slightly behind and your top laner can push with ease. Will the tank catch up you ask? (here comes the funny part) OFC NOT!!!!! let them enjoy staying under tower getting 2 cs per wave as the tower slaughters minions before they get close enough for the tank to hit them without getting poked and one day they will be able toafford one of the almost 3k tank item, or better yet 6K for an Omen and Thornmails which are kind of essential to survive any fight now a days while the enemy Yasuo has already got his 2600 PD or shiv and can wave clear faster then any champ with his Q and E + that attack speed, or he can just get zerk boots and enjoy 35% attack speed for 1100 gold.
But don't worry Riot has put alot of though into tank runes to bring us OP runes like :- Grasp of undying (never seen before btw) which has a new feature that increases your max health by a MASSIVE 5!!!!!!!!! if you manage to proc it 80 times that's a free ruby crystal right there. Boom thingy (deals a massive 40 dmg at lvl 1 to ensure you win those trades). And last but not least the ally shield thingy (thanx Riot).
All in all I'm pretty satisfied and think Riot should start charging to create resolve rune pages because you get such a huge advantage over fighters and beruisers.