My (probably bad) idea on how to make Yasuo less annoying

TzQGRUST39·5/25/2018, 12:43:18 AM·2 votes·1,486 views

I think windwall should have a "health bar" like the one you see on Yorick's E or Zz'rot portal, a set number of hits before it is destroyed, maybe it can work off the amount of projectiles blocked, but that'd probably twist the spaghetti too much. Maybe compensate him by giving it a lower cooldown. I think this would turn it more into a reactionary/prediction based ability (like it is supposed to be) and less of a "fuck you" wall that he throws out at the beginning of fights to annoy your team.

2 Comments

Who Fed Ru5/25/2018, 1:21:02 AM1 votes

Am I actually the only one who doesn't absolutely hate laning against Yasuo anymore ever since Zoe was released and Anivia became more popular?

I think reducing the time he can hold onto his Q stacks did the job already, finally you have more windows you can use without getting zoned off for 10 seconds 3 times per minute.

But just honestly:

This ---> Zoe is just annoying. The damage is unreal, but that isn't the problem. The problem is that this damage is tied with basically no downtime. She can just cast Q, hit her E almost directly after it, and when you slept in she has an eternity to follow up with another Q that is off cd already again. And if you dodge E and try to use that window to jump on her, she will for some fucking reason outtrade you anyway in the end. Or trying to just safe farm in lane? Nah I'll keep spamming my Q. Having to lane against that champion is one of the worst experiences I've had in a long time. Q Q Q Q Q Q until you are just tilted enough from it that you get hit by one and can already start planning your recall. And if that isn't annoying enough, enjoy being random ignited for poke while just trying to goddamn last hit, or that redemption coming out of nowhere. They should just give her +10 movement speed, but lower her goddamn damage and give her an actual Q cooldown for it. Would do a lot already.

And then there is this ---> Anivia I think I don't have to explain here why this is a huge design failure that shouldn't exist in that state.

VoraciousX5/25/2018, 1:24:34 AM1 votes

The only way to make his wall reactionary would be to remove all the bugs from it(Which I doubt they've even tried to do considering it's been buggy for years). Giving it a health bar with a lower cooldown would probably be a bad idea because then he'd be able to use it more often. He only uses it usually to block the first few attacks anyways, although he can make it last a decent amount of time. This would only help ADCs vs him, and he doesn't lane vs ADCs, and is basically meant to counter them.