New 120 AP Item
All AD champions have a basic high damage item (
) that is upgraded to give the relevant stats/effects needed for that champion/match.
One gives raw damage (
), one gives defensive stats (
) and two give sustain (
and
)
AP champions have an equivalent to
in the
.
The raw damage item is (
), the defensive item is (
), but no sustain item.
The new 120 AP item should be one that gives sustain. It could give give health and/or mana with every auto attack, or minion kill or after so many spell usages.
For example when you kill a unit with an auto attack you could get say 20 hp and mana, when you kill a unit with an ability you could get 10 hp and mana and this would only proc once every 5 sec so you cant gain like 1000 hp and mana from ziggs bombing a giant wave or something. It could keep the same name Deathfire Grasp and artwork since I really enjoy the artwork and theme. It could build out of the
and
and give the passive + movespeed + 120 AP. The movespeed would also be good for all of those mages with no escapes and sustain issues (
) for example.
at 120 - 110 ap it would be really usefull mid.