Can we sort out balance before new champions items etc are released?

l MrD l··2 votes·675 views

Can we sort out the balance of the following and i dont just mean the too strong... i also mean the too weak...

  • DAMAGE .... a season caused by new runes a meta of kill first before you die .... Can we go back to having runes and masteries? Having them masteries to give me 42 MR or extra armour for the early game really helped this snowbally effect........ someone now rushes a pen item and youre basically doing true damage ...

  • Azir .... the champion nerfed so many times due to LCS .... receives a cover up fix with extra attack speed on W and a range nerf to support that dive in with shurima shuffle ...... can we revert this change and actually do what the community wanted which was keep range in favour of teh shuffle? like the shuffle wasnt even supposed to happen,..... it was only because of a bug that it was created .....

  • Kalista ....put her back in the state of release start new with the balancing andf actually fix the problem of constant kiting .... i would much rather have an E limit on a target and be able to be useful in solo queue .... why are we ignoring her ?

  • Zoe ......

  • Turrets..... The cinstant turret dives im dealing with ...... i fnot buff the damage at least give the turrets resistance aura for nearby allies to compensate for the masteries bveing removed ..... we needed that early game stats to prevernt this heavily snowball meta

It feels like when certain problems are created ... theyre pushed so hard in one direction if theyre become too strong theyre faced with a flurry of nerfs until forgotten why are problems not being addressed?

Im really salty about having all this high damage being favoured over utility though especially ..... Why can yasuo not go a day with being weak due to an item changes? Wukong has his passive on gargoyle ... lissandra is still waiting for that new passive .......... WHy is Kayn allowed to get a couple of kills run through walls at high speed and kill a target with W Q R with little counterplay.... why is facing a darius feel like you have very little chance of winning lane..... doesnt ever feel bas to pick him either..... get hooked just one time and youre severely punished whereas pick a tryn and youre at risk of facing a teemo or some counter .... why is mundo running around cleaving people ... ok hes tanky hes a true tank very good he can absorb damage for his team? oh wait he deals absurb damage to go with it ..... why does heal counter ignite better than the small duration shields and barrier ?

Im seeing these comments all over boards too .... One idea id love to have ...... nearing the end of every patch ..... a voard should be created for gameplay thoughts by the community..... riot needs to listen to the community for once and as it stands... it feels like were being ignored ....

Posting this made it nice to vent out frustration but this idea mainly about gameplay thoughts from the communty for riot to read should be a thing

I know i may be downvoted a lot but i really needed to vent this out and give my own thoughts

2 Comments

Gamer Life2 votes

Its what we have been asking for months and months and months but seams to just fall on deaf ears

And î oop1 votes

the new runes are amazing and good and champs got armor and mr buffs when runes came up to make up for that and thats not the problem. For everything else you said i have to agree . riots late focus in general has been directed to ONLY pro players and high elos so everything thats op there gets nerfed while being super weak in low elos and vice versa, GAREN DOESNT NEED BUFFS NOR DARIUS NOR YASUO

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