Soraka on 7.12 - huge nerfs

Siegfriedx1··6 votes·1,451 views

Both redemption and locket are being nerfed on 7.12 for soraka. Also medallion will receive an absurd health Regen Nerf.

Could soraka casting time on her skills decrease with Wish(R) level like how Lucian casting time get decreased to compensate?

Half a second to do anything is such a burden(she is the only champion that takes half a second to cast all skills)

Alternatively, Soraka could receive GW penetration as she level up Wish(R). This way her late game presence would be guaranteed if games extend too much.

Edit: Athene also don't provide more health regen of any kind and can't stack it's new effect with Mikael.

8 Comments

NinjaGuy693 votes

Both redemption and locket are being nerfed on 7.12 for soraka. Also medallion will receive an absurd health Regen Nerf.

I mean the base values were nerfed for Redemption but the gave a huge buff to Soraka by adding the new passive that makes its healing 3 times as much from "Healing and Shield Power" amplifiers (that means Windspeaker's).

Also, the nerf to Locket's base values was a baby nerf, especially for Soraka, because of the new 15% bonus health ratio which is going to more than make up for it in the late game.

Finally, although I don't play Soraka, I don't personally think it's core on her.

Siegfriedx12 votes

{quoted}

I mean the base values were nerfed for Redemption but the gave a huge buff to Soraka by adding the new passive that makes its healing 3 times as much from "Healing and Shield Power" amplifiers (that means Windspeaker's).

Also, the nerf to Locket's base values was a baby nerf, especially for Soraka, because of the new 15% bonus health ratio which is going to more than make up for it in the late game.

Finally, although I don't play Soraka, I don't personally think it's core on her.

If you do the math those changes just nerf the power of the item as soon as you buy it on the active side. Also redemption now gives less health AND health regen.

Also locket was hit in early game hard and late game soraka don't have enough bonus health to compensate for it.

Soraka late game is one of the worst amoung all supports now becase of the presence of everywhere GW on the game on every high elo game.

Those are huge nerfs. Maybe you think they are not but i have enough games with this champion to know the impact this have and the intention of those changes.

Mainly tank supports will build locket at the same time Soraka will have a worst redemption early game plus way less health regen available on all items possible for her. Also, when you hit mid game she will be way weaker than most other supports because of the presence of GW.

ChaddyFantome1 votes

{quoted}

If you do the math those changes just nerf the power of the item as soon as you buy it on the active side.

That was the point. The items were both first item rushed on literally every support on the game, stifling build diversity.

Siegfriedx12 votes

Wee one update. Take a cookie anonymous hero!

Siegfriedx12 votes

{quoted}

Wee one update. Take a cookie anonymous hero!

Oh, random downvotes started popping.

Please reasonable players, upvote!

Sir Yamazuki1 votes

Some of the nerfs are mostly for 0 health being built (in the case of locket) or a nerf to non-supports (in the case of redemption). Redemption could be built on tanks top/jungle, which weren't buying other healing/shielding items or the mastery. Locket doesn't need much bonus health to get close to even, and you build Sightstone and Redemption which would alone increase the shield by ~68, leaving it as a 22 reduction at level 18 with just those two items for your bonus health.

I personally had been abusing Redemption as a top laner and jungler, good amount of health, cdr, mana regen on tanks can be good, health regen and then heal+that damage. I expected it to be nerfed at some point.

Siegfriedx11 votes

[{quoted}](name=Sir Yamazuki,realm=NA,application-id=3ErqAdtq,discussion-id=WpjVMVW6,comment-id=0002,timestamp=2017-06-01T01:22:36.614+0000)

Some of the nerfs are mostly for 0 health being built (in the case of locket) or a nerf to non-supports (in the case of redemption). Redemption could be built on tanks top/jungle, which weren't buying other healing/shielding items or the mastery. Locket doesn't need much bonus health to get close to even, and you build Sightstone and Redemption which would alone increase the shield by ~68, leaving it as a 22 reduction at level 18 with just those two items for your bonus health.

I personally had been abusing Redemption as a top laner and jungler, good amount of health, cdr, mana regen on tanks can be good, health regen and then heal+that damage. I expected it to be nerfed at some point.

I agree with the nerfs, redemption was too much of a good item alone. The point here is more about some buffs to compensate how the impact of some of those changes will affect soraka

ChaddyFantome1 votes

Dude, Redemption now gets 30% more healing from item 3114 items and masteries. And now she can buy item 3174 for a ton of AP.

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