Can we double the health on all tank items
Considering how much true damage is in the game now.
Thank you.
Considering how much true damage is in the game now.
Thank you.
unfortunately that’d cause problems unrelated to tanks. 1600 hp on one item means a squishy could buy their squishiness away with one slot, and then other classes would have extremely hard times interacting with tanks.
the polarizing nature of markmen has always made playing tanks feel bad, but it was never the tank’s fault. maybe tank items need a looking at, but this amount of resistance ignoring is actually crazy.
I'd be building warmogs rush Ahri.
...And then BotrK.
Can you give an objective reason why?
Might need to lower %hp damages on things otherwise that would become a problem as a result of trying to fix the true damage problem your way.