Why more bans would Fix Urf
Darn i wanted Urf since it was almost april fools i hated arurf it wasnt random at all and it was cancer. Reasons why:
- No mirror matches
- a lot of the free to play champs were picked often
- i had to play yasuo in urf
- i had to play vs Fiora/Xin/Wu/Eve/Shaco/Fizz/Maokai, when in normal urf i could have ban them.
- theres a reason why we had bans cause the OP urf champs were still AVAILABLE in Arurf and they were banned for a REASON
- unbalanced teams ex. blue team 3 op pick 2 decent picks red team 1 op pick 4 ok picks
- not all of us are tryhards, i would like to pick the same champ and try different builds with them, like lethality on jinx, Ap Ashe, etc.
- playing a very weak urf champ against your will (dont say that "all champs are op u just have to learn them" bs, its urf i wanna have fun not learn a champ)
- more bans could have fixed the whole urf issue :/, it would remove all the stale picks leaving room for the underrated champs. Rito u already tested random now give us more bans! and to counter your argument about "arurf and aram are the same thing" at least in aram u dont have infinite mana and a karthus ulting every 35 seconds. also i have uberdanger and Magikarpusedfly to agree with me "should you play Urf? Yes! should you play Arurf? No" -Uber "i just hate that i can't choose who i wanna play on urf anymore i mean wtf man, that was the coolest thing about urf, finding and testing out champions that you think would be fun" - Magikarpusedfly also my friend only got to play her favorite champion once this arurf, and this just isnt what urf is about, plz rito give us normal urf back. arurf was mainly played a lot because players thought "oh i wasn't luck the first time, maybe i'll get a champ i'll enjoy next game!" -next game- "oh maybe a few more i'll get lucky" - few more games later- ugh.... why must you make me suffer rito! Normal urf is played because "oooh i need to try this build on urf! -next game- "ooh i wonder what would happen if i went full ap/ad (insert champ here) -next game- "wow that fizz almost got our nexus, better ban him next game' -bans fizz next game- "i think we need more bans there isnt enough to keep out the annoying urf champs as well" the reason we need more bans is because new champs are always being added 6 bans will eventually and its very close i might say, be underwhelming since there will be more op meta champs then there can be banned champs, eventually we will have a higher op meta champs ratio compared to ban ratio. ex 20 op champs, only 6 bans to keep 6 of them out.
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- got 3 or 4 times but traded
- never got
- traded once, someone dodged once
- never got
- got once but someone dodged
- rerolled once
- got her on the last day
- traded once, rerolled once
- never got