Lee Sin got buffed, pls riot.

CreationFlaw··70 votes·3,498 views

And it wasn't tankiness or utility, it was raw physical damage on his ultimate.

Every time the target collides with an enemy champion, the target also deals 15/18/21 % of their bonus health as physical damage.

59 Comments

CreationFlaw25 votes

Physical damage: 200 / 400 / 600 (+ 200% bonus AD)

  • 1 second knockup and damage applied to anybody he hits + 1 second knockup to them and now it's % bonus health damage on the people hit.

Fuck me, right?

MintChipHomieLix20 votes

Riot can't say they are unbiased about champs when stuff like this happens. Who in the office mains Lee I wonder... lol

Nidalee SO NYAAA2 votes

And yet Nid keep getting nerfed because riot hates playing against it or sivir gets nerfed for no reason at all

MintChipHomieLix3 votes

I think they are trying to force a change in the current meta. They are doing a very poor job of it.

Nidalee SO NYAAA2 votes

Wtf is the meta change? ADCs mid again?

MintChipHomieLix2 votes

It kind of seems like season 1 strats may roll back around lol.

Gregor Gysi7 votes

[{quoted}](name=Nidalee SO HOT,realm=NA,application-id=3ErqAdtq,discussion-id=WT49In2P,comment-id=00020000,timestamp=2015-08-05T04:53:20.364+0000)

And yet Nid keep getting nerfed because riot hates playing against it or sivir gets nerfed for no reason at all no reason at all no reason at all no reason at all Nid nerf no reason at all

LMAOOOOOOOOO 13% playrate 54% winrate only few mains holy shit, this Nid nerf was SO overdue. She was dominating Diamond with a 57% winrate - the highest of all. Her popularity was still withing the top 15 - even though she got plenty bans. No reason at all, sure.

Nidalee SO NYAAA1 votes

I rather see her reworked then turned into Elise kinda of weak which is what they are heading to. I also did not she did say she did not need need a nerf they just nerfed the wrong things. The mana cost and the cool down on Q should be higher and remove her stupid heal

Karn Bishop13 votes

On a positive note your mundo can now do massive burst damage, to his own team.

HadesBlades2 votes

If mundo has 4k health (just random numbers) the ult would do an extra 840 damage. 840+600(+lets say 200?)= enough to know fuck this.

Dealth1 votes

It's bonus health not current health.

Mecha MaIphite1 votes

That's still over 1000 damage before resistances.

HadesBlades1 votes

Okay, take that his bonus health is around 2100? random numbers 600(+idk 200 ad extra?) + 441 extra damage thats still 800+441= 1241 damage, that is not even 1 whole rotation of his spells its only 1

Dealth1 votes

That's like four shots from a late game adc..

Vogie10 votes

I genuinely don't know why they just give Lee Sin the obvious nerf.... Make him Blind.

There's already the tremor sense they use with Rek'Sai when she is underground... but Lee Sin is blind all the time. To flavorfully tie into his abilities, just make all abilities give a burst of sight, similar to Quinn's Heightened Senses.

Silents4292 votes

On a champion that relies on skillshots and chaining together abilities making him rely on that would be retarded.

Robert Smith4 votes

Use E first and bam vision for a short period. Other than that he sees through tremor sense and can hear when an enemy attacks or uses a spell

Toa of Death7 votes

Thanks to Twitter I know the Rioter responsible for this atrocity. Riot Jag is to blame. He tweeted "Amped because I get to buff Lee Sin for 5.16 (it's nothing huge, but it should be pretty fun) "

Shénzhì6 votes

Lee Sin's kit is dirty.

Teleport, crowd-control, damage, go through walls--...

It's so fucking unbelievably shit. No-one realizes.

Brotha4 votes

If you're trying to imply Lee Sin didn't need some kind of buff you are delusional.

Keevalroy4 votes

He needs to be front and center for Worlds so the balance team has something flashy to jack off to. They'll never admit to it, but that's what's happening. I'm so sick of their bullshit.

SEKAI4 votes

Lee has been the titan of LoL for 3 years, wouldn't it make more sense to let him sit in the barrel for the next 3?

Where is the fairness in that Riot?

Oh well at least from now on, whenever I see anyone who says Lee has a "bad late" I can slap them straight across the face on the spot, which is cool.

YOLO420SWAGSCOPE4 votes

"It's all about LC$"- rito

meanwhile they never care about us soloq players which make up like 96% of the community

Cosmic Cocaine3 votes

Because his ult needed more damage, right? RIGHT?

GalaxyStar3 votes

http://na.op.gg/statistics/champion/ Lee sin has a 45% win rate and is in the bottom 10, think about things like this and also if you look at challenger he is sitting at a 50% win rate. The change is good for lee sin players and is annoying to others but to be fair he could be a lot worse. The balance team may not always make the best of ideas but at least they did not make him game breaking. Also I would like to point out that this is bonus health of the target so if you kick the ADC or mid there is a high chance that this will do very little bonus damage. Most of the time you want to kick somebody squishy and not say the tank.

A Miss Fortune4 votes

Regardless of his winrate or anything, he needs a nerf, ESPECIALLY on his ultimate, not a buff?

200% of his AD, plus a knockback, oh and now It's good to know by kicking the enemy ADC into your team, you can potentially blow up everyone else on the ADC's team too! Because #LC$BIGPLAY$

Narasimha1 votes

200% of his AD, plus a knockback, oh and now It's good to know by kicking the enemy ADC into your team, you can potentially blow up everyone else on the ADC's team too! Because #LC$BIGPLAY$

Considering ADCs build exactly 0 bonus health, it won't do any more damage then it did before. Its meant to be an incentive for kicking the enemy tank through their team. WHY he needs that incentive, I don't know, but that's its purpose.

A Miss Fortune1 votes

There's a couple of pretty common ADC items that give bonus health.

Regardless, why does Lee even get a buff, let alone two different ones and Kassadin just gets "well, I guess your ultimate actually does some damage now. Sort of.".

Narasimha2 votes

The general ADC build is {{item:3006,} item 3153/item 3072, item 3087/item 3046, item 3031, item 3035, and item 3026

Now, theres obviously some wiggle room, some ADC like to go for item 3078 for example, but theres still not enough bonus health to make a difference.

But, again, I don't know about Lee. On numbers alone, he has been weak for a while. And Lee has the unfortunate standing of being perceived as overpowered while never quite reaching those levels, while Kassadin has had his time of being insanely strong. Its understandable why they'd be reluctant to give Kass anything big.

Cindikle1 votes

Lee has always been mid 40's win rate. He is a champion that requires some solid skill to use. You're going to do poorly your first few games.

The problem comes from those who can actually play him well. Riven has the same problem. Both are VERY frustrating champions to play vs. And Lee already gets quite a bit of damage. If his mobility and utility wasn't enough he also has high damage for someone who can build tanky and make a lot of plays. If he needs a buff, it's not damage.

46104328_DEL3 votes

Because Riot loves Lee Sin. Dude, haven't you been paying attention? They nerfed everything that could slow him down. And then some more.

DeusVult3 votes

That feeling when the enemy lee kicks your 15/0 Voli into your ADC and mid and they both die because of how tanky voli is

Hard Penetrator2 votes

Well would be nice if kicked player armor would diminish dmg so I could counter it somehow instead of thinking how the fuck i should walk to not be kicked into my carry.

XElite1092 votes

wow lee sin with his already broken ass 600 base damage ult with fucking 200% ad scaling now does hp damage? riot wtf like his moves by default are stupid strong the kick alone can kill you instantly! If he's even a little ahead he can 1v5 late game this is fucking bull crap a buff like this is game breaking because that dumb ass kick with just a bit of extra ad hits 1k most adcs only have 1800 hp to 1900 you already eliminate more then half with the kick, knock up plus your combo...the enemy team is dead

BigPooStorm2 votes

My god, it's a small buff to his ult IF it hits multiple targets who are building BONUS health. Meaning early game it is near meaningless since squishies aren't getting items with HP and tanks aren't building that much HP at that point. Not to mention it only applies if it hits multiple targets. That means it only comes into play late game, when Lee Sin really falls off. Seriously, he is one of the most balanced junglers right now, especially at low ELO. Even at my division (Plat) people don't really know how to play him, so I don't know why people in bronze + silver keep complaining about him. This type of thread is exactly what is wrong with this board, people complaining about every single little thing when it really isn't that big of a deal.

Kuma No Neko4 votes

Guess what, his ult still has the same amount of stupid scaling and stupid base damage, this is literally just a huge buff to him, if he kicks someone with 3000 health they will do 630 bonus damage to everyone they hit

BigPooStorm2 votes

Do you not understand what bonus health is? Bonus health aka from runes and items only, hence bonus health, not max HP. The fact that your comment is upvoted shows how little people know about balance chanes + this game. If someone has 3000 HP at level 18, they might only have 800-1000 bonus HP, meaning the ult will do an extra 160-200 damage before resistances are applied, and if it hits multiple targets building that much bonus HP. That is a very small buff.

This will have very little effect on squishies since they rarely build health. This only affects tanks who are building bonus health from items, and late game Lee Sin's damage is pitiful, so it's a change that I really can live with. Like I said early game this will have no effect since squishes aren't building bonus HP, and tanks have very little at this point. It only comes into effect late game when Lee Sin has fallen off hard, and it WONT compensate for that. People on this board just complain about everything, even if it won't affect them at all.

Noctius282 votes

21% of max health, that is alot and makes it so people can't build tank, else they are basically building Damage for the enemy to use He is stupidly strong in the hands of a moderately decent players making him noob friendly only puts him in the op status

In EUW he is always pick or ban, that should mean something

Envoy of Death1 votes

{quoted}

21% of max health, that is alot and makes it so people can't build tank, else they are basically building Damage for the enemy to use He is stupidly strong in the hands of a moderately decent players making him noob friendly only puts him in the op status

In EUW he is always pick or ban, that should mean something

its bonus hp not max hp and hes never banned on euw

Noctius283 votes

{quoted}

its bonus hp not max hp and hes never banned on euw

Big freakin difference, it's not 4000 hp it's just 3500 big woop

And maybe not for you but every game I have played that had bans he was banned unless the banners wanted to play him, the games that did not have bans there was at least 1 lee sin per game

Don't know what EUW you're playin but it's obviously not the same as me

Sir Yamazuki1 votes

The issue here is he doesn't have a pick rate as high as Thresh, constantly being around 20~25 isn't good enough.

MohawkBird4 votes

Riot's golden boy doesn't have an above 50% pick rate anymore? Well boo fucking hoo, he can join the ranks with every other viable jungle. It's like they are purposely trying to make him god tier. This on top of his already overloaded kit (and has always been disgustingly overloaded) is going to push him way over the top as the most annoying jungler.

Stars Shaper1 votes

They misspelled True Damage again

Solidair31 votes

I think it's interesting they added this change, which is a relic from the changes they were going to make back when he was oppressive.

Lugg1 votes

Please do buff him or please don't buff him? Your post doesn't say which you are for.

Dealth1 votes

I think this buff adds a lot of value to his play-making ability. Especially during team fights and late game which he is really lacking. It's not like he ever kicks tanks into adc's before, so this should be something new for him while keeping his old gameplay. I like it riot.

CreationFlaw1 votes

{quoted}

I think this buff adds a lot of value to his play-making ability. Especially during team fights and late game which he is really lacking. It's not like he ever kicks tanks into adc's before, so this should be something new for him while keeping his old gameplay. I like it riot.

Yeah, it's a playmaking ability that's kind of unneeded, I mean everybody hit by the target already takes the same damage, which is a fuck ton to begin with, and now puts more damage on to it.

Bastard Chief1 votes

Before I got banned due to a whole team reporting me, I bought Lee Sin with RP/knockout skin. Now, I was just owning people with him left and right, should be even more fun now if they increase the damage he deals.

I'd say this buff isn't that big of a problem, I would gladly settle for a change in his safe guard skill to allow it to attack enemies instead of just being used as a support/get away.

Rework that skill.

Anyone who crying about Lee Sin is getting automatically ignored by me, obviously they are just bad players. Yes, I have the balls to say it. I will however also say that Lee Sin's ult can be annoying cause he kicks you like 50 miles away, but that's just it, I thought the damage it did honestly was kinda underpowered a little to be honest or just balanced compared to most other champions I played where their ult can 1 shot people.

Abyssphere2 votes

{quoted}

Before I got banned due to a whole team reporting me, I bought Lee Sin with RP/knockout skin. Now, I was just owning people with him left and right, should be even more fun now if they increase the damage he deals.

I'd say this buff isn't that big of a problem, I would gladly settle for a change in his safe guard skill to allow it to attack enemies instead of just being used as a support/get away.

Rework that skill.

Anyone who crying about Lee Sin is getting automatically ignored by me, obviously they are just bad players. Yes, I have the balls to say it. I will however also say that Lee Sin's ult can be annoying cause he kicks you like 50 miles away, but that's just it, I thought the damage it did honestly was kinda underpowered a little to be honest or just balanced compared to most other champions I played where their ult can 1 shot people.

Lee ult damage: 200 / 400 / 600 (+ 200% bonus AD) Vi ult damage: 150 / 300 / 450 (+ 140% bonus AD) Jarvan ult damage: 200 / 325 / 450 (+ 150% bonus AD) Nocturne ult damage: 150 / 250 / 350 (+ 120% bonus AD)

I don't know what makes you think his ult does subpar damage but there is not a single champion of his archetype that does anywhere close to the amount his ult does. There are also only two champions in the game with legitimate one-shot ultimates and neither of those ults are AOE, or have CC attached to them.

CasterGilgamesh1 votes

oh god why dont they just give lee true damage on his ult as well im sure we arent all tired of seeing him played almost all the fucking time

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