Taliyahs Revenge

AyoLiko420·2/22/2017, 1:43:59 AM·8 votes·1,252 views

Idea. Taliyahs passive is changed to stone weavers Deliverance. when her health hits 30% Taliyah is granted a spinning wall of rocks, (kinda like hr lore, but I bet you guys forgot that) basically 3-7 stones based on the number of worked grounds. minimum 3 maximum 7 that grant a scaling shield of 60-360 per rock. after 13 seconds she is refunded 8% missing health and 70 mana per rock not destroyed. they also apply an on hit slow of 35%. have to have at least 3 worked grounds for her passive to activate thus no need for a cooldown? I think it makes her a little more combat heavy and if you wanna leave the wall run thing too ok but that's useless on its own. Seriously Riot can we talk about this?

13 Comments

blackfootedfox2/22/2017, 2:40:29 AM5 votes

but i like rock surfing tho :(

Dynikus2/22/2017, 2:29:01 AM3 votes

I like the idea, but I think the numbers are a bit too high.

Halodjin Tyr2/22/2017, 2:11:37 AM2 votes

I kind of like that, reminds me of dianas W, I wouldn't mind seeing a mechanic that works with her worked ground, I personally think if I cast Q on worked ground a second time it should Repolish the ground so I can machine gun again later so I can actually Push when I'm loosing.

AmazoX2/22/2017, 4:29:58 AM2 votes

Put this with a few adjustments with her rock surfing and she isn't a wasted slot of character.

jurrrr2/22/2017, 3:39:30 AM1 votes

Her w should should have a self cast called "stone coffin" works like zhoyas and has a health bar, but requires massive mana

Danjeng2/22/2017, 4:55:38 AM1 votes

Does the shield itself last the whole 13 seconds (where did you come up with this number)? Its pretty easy to make worked ground, because of Q's short cooldown. Just having the minimum of 3 rocks already grants a 1140 shield! That's enough to put Ryze to shame.

Also if it had no cooldown, it would be near impossible to kill Taliyah. Just imagine, Taliyah has 3+ worked grounds, and she gets lowered to 30%. She gets the shield. Let's say that the shield is broken and she gets to 30% again. She gets a shield again, because worked grounds are still there. It would be theoretically impossible to lower Taliyah below 30% HP, because every time that does happen, she'll get a shield. And when you break down the shield to get to her HP again, she would get another shield. Threaded Volley has a 3 second cooldown, and her zones last for 120 seconds. The shield would have a 100% up time.

(Unless you lower her to 31% HP and then execute her for that amount in a single strike)