Taliyahs Revenge
Idea. Taliyahs passive is changed to stone weavers Deliverance. when her health hits 30% Taliyah is granted a spinning wall of rocks, (kinda like hr lore, but I bet you guys forgot that) basically 3-7 stones based on the number of worked grounds. minimum 3 maximum 7 that grant a scaling shield of 60-360 per rock. after 13 seconds she is refunded 8% missing health and 70 mana per rock not destroyed. they also apply an on hit slow of 35%. have to have at least 3 worked grounds for her passive to activate thus no need for a cooldown? I think it makes her a little more combat heavy and if you wanna leave the wall run thing too ok but that's useless on its own. Seriously Riot can we talk about this?