These buffs and nerfs are getting too drastic
We've been getting a patch almost every other week since patch 6 started. I play Evelynn a lot and that Ultimate CD reduction is ridiculous. If I'm buying
as AD or
as AP I'm ulting so much, I have it available for solo kills and it ends up being back up before a teamfight happens. It already feels like such a low CD now. I'm hoping this doesn't come back to bite her if she's decided as too strong from this and get nerfed in other areas like her Q, W, or E.
A lot of these buffs and nerfs feel like they're trying to force a flavor of the month on the game. Like the RIven buff or the Diana E range up. Hell, most Ezreals don't even know how to auto attack (with all this Korean blue build meme crap) but his passive was 50% additional attack speed not to mention his W giving him a huge 40% steroid. Now he's insane at level 13 and we might start seeing those 400+ AD Ezreals from S2 again because the only attack speed they need is
. (They don't really need the attack speed from it) Now what will happen when these Ezreals learn to actually auto attack and spell weave instead of Q spam from far away?
Same thing with
. Her Ultimate's CD was shortened because they want her to be more disruptive. What about her passive?! She still has that you know? Now her ult is up faster and she still has a lot of damage while it's down.
And then they actually buffed an infinitely scaling monster,
. I'm already throwing bans at Nasus every game. If people actually take advantage of these weekly buffs you're going to have relearn the game every time you login because one week someone is under average and the next week they're above average.