Does riot have any plans for future in reworking the champion frames & spell hit boxes?

Aeraphel·3/17/2019, 5:08:07 PM·3 votes·3,728 views

I don't wanna sound mean but this is a really huge barrier to entry for this game. Most of being skilled at this game is learning what real hit boxes are on spells & champions. Idk if it's coding or what but particles on some spells are not even close to matching what actual hit boxes are. For instance I played a recent game as camille and could have sworn I stopped a nasus's back with her W yet it didn't. I thought I may have been mistaken so I re-watched game. I was not wrong. Half of nasus's body was inside the indicators for my W, including his entire back foot sitting well within indicators even when I paused on exact moment of spell use & zoomed in as far as it would go. Is this all just pure lazyness on riots part or would fully defining hit boxes completely destroy game? I can imagine it may put a much larger tax on weaker comps if hitboxes were more realistic. But when things like Ashe Ult on Faker happen at worlds it looks really, really bad for our community/riot as a company.

3 Comments

Hethalean3/17/2019, 5:21:28 PM4 votes

100% they won't, and if they did, it wouldn't work or break everything else in the game.

AetherArising3/17/2019, 9:24:24 PM1 votes

Camille W is the most unreliable spell that i play with. I know there are probably worse, but i literally lost an entire game of ranked 3v3s (Twisted Treeline) because my W, though it made the sound effect, and completed the animation, did not kill the enemy Yasuo (which would proc my healing from it, as well as triumph healing).

He lived facetanking it, no damage number appeared, he didn't have flow shield, . The damage hypercarry Velkoz or whatever mage it was had died. Yasuo had his brainlet 2 item instawin kit but i outplayed him until rito cucked me with the W bug, and all that was left was a poppy with no damage and full tank against me, a camille who could kill her in a couple Qs.

Dont expect anything from rito, their trash indie company devs have had 10 years to fix shit on the technical side but it's still all spaghetti.