Why do we even have RGM anymore, its ruined

MoldyCheese1··3 votes·590 views

>Ascesion: They spam it so much no one enjoys it and its just a small boring map with a tank meta >LPK: Its unrandom howling abyss with a poro >Dark star singularity: We got it 3 times in 4 months each being 2 weeks, this mode has gotten so boring to the point were i feel just sitting and losing for xp is a better time. >AF1: Never fucking up >Urf: Never up, >ARURF: NO ONE enjoys just getting shit stomped for 20+ minutes because people got luckier, we never get to try new champs, becuase random fucking chance, and for fucks sake the chance of getting someone you want is so fucking low you just dodge if you dont, its a better time waiting 20 minutes for a new game than being forced to play some boring champ into a comp of fucking god tanks or hyper assassin midlaners, why isnt leaving allowed in arurf? were literally forced to enjoy games were we won from luck and lose becuase of rng, because all we have ever wanted was for our matches to be up to chance.

The list goes on and the worst part is they decided removing custom RGM was a good idea? so you want your game mode to get boring in 2 days and have everyone in it be bored out of their minds because they either lost to rng or lost because they have to kill a warmogs mao with 5000 hp and holding the only item that allows regen.

Let us play some fucking customs so we can enjoy the shit you made for more than 3 days.e

14 Comments

PopcornBunni3 votes

I just want a control point mode. It seems like such an obvious fit for the gameplay of this genre, but it just doens't exist, for some reason.

Whether it's a tug-of-ward stile control point situation, with a neutral in the middle and ones owned by each team going toward their bases (Team Fortress 2 style) or the capture-and-hold several style in other games.

Hell, even a king-of-the-hill mode would be a welcome addition.

MoldyCheese11 votes

Dominion was a game mode for a long time where you controlled points like that, but it got removed because it was very boring its meta was stale and the game went to a team with a better set from beginning to end with no diversity

Rebonack1 votes

{quoted}

Dominion was a game mode for a long time where you controlled points like that, but it got removed because it was very boring its meta was stale and the game went to a team with a better set from beginning to end with no diversity

Ha.

Haha.

Dominion had a larger pool of competitively viable champs than Rift has had at any point in its history.

It got removed because Riot never supported the map, which caused players to leave, which caused Riot to support the map less, which caused it to eventually dwindle down to nothing.

MoldyCheese11 votes

I can name quite a few champs that dont work, along with some op ones. but i dont really care, because well, its dominion

GeminiRune2 votes

Jeez you missed quite a few game modes I can't tell if this is accurate or yet another cry over not having URF thread. One thing these gamemodes are providing is diversity and a different sense of the way to play. In no way is it dead given how much they have made so far. And you scraped quite the minimum with how many have emerged over the years. Allow me to further help you on your little rant here:

Ascension Poro King Dark Star All For One One For All URF ARURF Snow Battle ARURF Snowdown Dominion Nexus Siege Overcharge Blood Moon Hexakill Hexakill Treeline ARSR Doombots of Doom Star Guardian Black Market Brawlers

19 different gamemodes (not counting Butcher's Bridge) that have come and some which haven't returned. Some like the Hexakill modes and One For All which were both answered in a post a few months back (client can't support the UI yet basically). Others are just so shut down by the community that they never get played and never come back. And given how much you decided to burn ARURF to the ground, I take it you're one who sees it in that light as well. Someone who just loves a select few but doesn't want the rest.

MoldyCheese11 votes

I named a few of these, Black market hasn't been out for a while now along with Star guardian i believe being a one time thing, hexakill treeline is for now at least the only one that does come out, ARSR is RNG so more luck based and is very unoriginal for they make everything random now it was bound to happen, blood moon again dies in like the 1st day of being out as people find that building like 6 black cleavers and having 5000 hp is more fun than being an assassin overcharge just came out and died a week later because of the missions dominion doesn't exist currently and Def not dominion was removed because no one liked it snow down is fine but anything with AR ruins the feel of the game, we get things like urf, af1 etc. and they just swap too AR because of a meta they dont regulate because obvious reasons, and then they remove a ban system, meaning that the game goes from ban this and play these to get these fight these win or lose

and that "variety" thing people chant on about is so bland, one if you want variety and fun let us play customs again, and variety is in the game, people who chant it fail to realize there is going to be a meta, no matter what, RGM is just the meta ramped up to 9000 with a rito approves sticker, Variety exists in all game modes, but how loose it is is based on riots choices and not on what we pick, if i wanna play mord i will, doesn't mean it will work, and when i GET mord in a random game, we just lost, you see the problem there? it doesn't fix the problem it just sweeps it under the rug.

redniwediS1 votes

{quoted}

ARURF: NO ONE enjoys just getting shit stomped for 20+ minutes because people got luckier

Honestly I prefer that to getting shit stomped for 20+ minutes because my team decided to try something new, rather than what everyone already knows is all sorts of broken.

MoldyCheese11 votes

But weres the fun in playing something new in the game when you cant even play? you get mord, fight a xerath, and boom you lost, cant fight, go 0/25 and for what so you can say: yep, this champ is shit in urf too? just so some poor soul somewhere else is doing the same thing as you wishing they just got the champion they have been playing the last 50 games for so they can try something dumb, but by that time they are so dammed tilted from just getting curb stomped by an rng system they dont want to play anymore so whats the point the system is flawed to the core.

redniwediS2 votes

Honestly neither are fun. The very first URF was fun because it was new and different. It's a dead mode to me now.

MoldyCheese11 votes

More champs make it more fun, But i mean we have yet to be able to play like the last 4 champs because ar system didnt support them. Along with that they can make a new map for it or more simplily change things up so it can work like a normal game with a jungle or something. Theres room for improvement but they brush it under the rug just because its prob too time consuming

Attticus Finch1 votes

Damn, I miss hexakill.

It and Ascension are the only good meme modes.

MoldyCheese11 votes

eh, i still think ascension sucks, along with hexa, but thats because they came up so much to be honest

Colton1471 votes

All I want is mah Sona in Urf.

MoldyCheese11 votes

Shes too strong :P 0.5 sec cd abilities

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