Nerf the healing of Sylas's W lol
The turn always tables when he uses it lol
The turn always tables when he uses it lol
Well that's the consequence of Riot releasing an AP fighter without any form of itemisation to support his archetype. His healing has to be through the roof.
If he had those items his healing could be heavily toned down.
Well that's the consequence of Riot releasing an AP fighter without any form of itemisation to support his archetype. His healing has to be through the roof.
If he had those items his healing could be heavily toned down.
hextech gb, rod of ages, abyssal mask?
hextech gb, rod of ages, abyssal mask?
Sylas has no AD scaling and is mostly ability based so Gunblade is useless. Not to mention it doesn't give HP or CDR. RoA takes far too long to stack and gives no CDR, which he needs. Sylas isn't a scaling champ like Ryze or Cassio. Abyssal Mask has no AP but has MR/CDR/HP. Sylas wants raw AP.
Gunblade is pretty good on him with conq. His passive scales with ad and he gets extra healing on his w. I would reccomend doing a tanky build with just gunblade into full tank
hextech gb, rod of ages, abyssal mask?
Only one of those have CDR and its just abyssal mask, an item with no AP.
is the only true AP bruiser item in the game.
When he was released his W was a big problem. He maxed it first and it could at level 5 if below 40% HP heal him for 400+ (with 35%AP), his HP at level 9 when you can max your first ability was like around 1250 (it's been changed since). That means he'd heal line a 3rd of HP in one point and click.
How, it heals a max 300 (+100% AP) based on his missing HP... which only goes to 60% missing HP so he gets pretty much the same heal now as he did release and that was nerfed over and over.
I'm not sure what they wanted to do with him in this rework as I'm pretty sure his issue was never the resetting autos.
When he was released his W was a big problem. He maxed it first and it could at level 5 if below 40% HP heal him for 400+ (with 35%AP), his HP at level 9 when you can max your first ability was like around 1250 (it's been changed since). That means he'd heal line a 3rd of HP in one point and click.
How, it heals a max 300 (+100% AP) based on his missing HP... which only goes to 60% missing HP so he gets pretty much the same heal now as he did release and that was nerfed over and over.
I'm not sure what they wanted to do with him in this rework as I'm pretty sure his issue was never the resetting autos.
He still maxes W though.
All they did was turn Sylas into a pseudo assassin. His E2 does more damage than Orianna's ultimate. E2 into W is a death sentence for most squishies.
Ha, true. There was a post around where someone said that Riot's main design is for a max Q, then E and then W pattern for all champs (outside Alphelios obviously). Sylas has nearly always failed in this. They need to hit W and E with heavy nerfs and make Q actually be useful for wave clear for that to happen. He is after all an AP skirmisher/fighter building burst items. Riot just needs to (as you've mentioned before) get itemisation right so he can function how he's suppose to.
The problem is they made his Q good, then made it worthless. When W was gutted, E had its shield, so its was a good second max, then Riot yet again made it shit until they overbuffed the cc damage ability. They dont like him having waveclear so gl asking for any Q buffs. lol
That's kind of the point of the ability.
Why wait for the devs to nerf it when you can nerf it yourself with Ignite and Executioner's Calling/Morellonomicon?
it compensates for its inability to execute now
heal needs to sale with damage taken like ekkos, or have some skill wall
CHAAAAAAAAAAAAAAAAAAAAAAAAANGE NOOOOOOOOW
I won't even lie that move mad OP, dude be at 1/4 ready to be 1 shot then suddenly he's dam near at full health.