Lifesteal stacking is problematic...

One Ashe On··3 votes·502 views

Before you guys say but we have grievous wound , no it's not enought.. every single carry i get against, if you end up buy either of the three grievous, end by buying item 3072 and another lifesteal item, just to make sure your grievous is worthless... Thornmail specifically get this issue and it lterally destroy grievous wound add on the item as Carry just buy more lifesteal to attack you to death without caring of the damage as they heal it by attacking you... Lifesteal really need to be toned down.

3 Comments

afmghost2 votes

Lifesteal seems to be fine to me. ADCs are by no means supposed to be durable. They need to keep their builds based on damage so they can do their job, but be able to stay healthy somehow. This is where lifesteal is the solution.

By the way, if your argument is that having two lifesteal items provides too much sustain and makes the target unbeatable, know that there are many ways around it. Here's how.

Suppose a carry has a full build consisting of item 3006 item 3153 item 3072 item 3031 item 3085 item 3036. Doing a DPS duel would be a bad idea, since a good chunk of their damage will heal them, and they hit you hard as well.

One solution is to burst them down. Melt their health before they have a chance to act. If you can get them low enough, you will be able to kill them before they can start attacking. The shorter the fight, the better.

Another solution is to use crowd control. If you can stun them, you will get time to attack them while they can't lifesteal their health back. The more crowd control your team has, the more damage that can be prevented, and therefore, less healing can be done.

There are ways around mechanics like this. The limits are your know how and your skill.

Xikini1 votes

Grievous Wounds is a debuff that reduces all healing received by 40%.

Someone on your team can buy an 800 gold item, to make the enemy team's 2400 gold items 40% worse. They have blade of the ruined king + bloodthirster + Death's dance?

Congrats. Your 800 gold item just reduced their healing by 40%, and the extra gold you spent on more damage, should make you stronger! Congrats, you just made that janna ult 40% worse!


tldr, stacking life steal is a viable option, and it has it's counters.

HeresyHorus1 votes

No, life steal is fine.

Crit is the problem cuz it multiplies lifesteal by 2.5 and yet scale with attack speed to form what is known as BpS.

Break that scaling between Crit and attack speed and lifesteal will be OK.

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