Warlords + attack speed skills = winner ????
with the new warlords ability increasing lifesteal based on health missing i think gameplay will shift slightly.
lifesteal revives hp for champions that said the faster you attack with the needed damage the vast more sustain you have.
if lucian is put up against tristana and they each have 200 attack damage and 20% life steal and 1.0 attack speed that means when low they can each cap out at 40% life steal.
in terms if both lucian and tristana were fighting each other and both stayed at a low health rate for 10 seconds allowing 40% life steal of each shot they would recover a total of 800hp. now obviously these are not realistic values but this is for general example.
If durring this time tristana activated her attack speed skill
lucian would regen 800 hp tristana would regen 1250 hp
in this same instance miss fortune would regen 1040 hp FIRST HIT LOVE TAP NOT CALCULATED xin would regen 1120 hp NOT INCLUDING PASSIVE HEALING and kog would regen 1280 hp
In a game where everything is concluded within seconds champions with natural attack speed abilities would win an auto attack standoff anyday, and an overall fight with fast quick attacks.
On the current live version of league attack speed skilled champions are on the downside of ranked play and reliability. I believe this new mastery change would give them a little more wiggle room.
Please give your thoughts on gameplay possibly shifting to attack speed oriented champions and please correct me if i screwed up on any of the info.
For the calcualtions i took the 80 lifesteal per hit transferred that total in ten seconds than multiplied by the difference in attack speed when skills are used and for their proper duration's.
I purposely based everything on auto attacks to generalize the increases I know that skills and stuff need to be factored in.
and maybe 