miss fortune nerf counter

Silvykins·2/4/2020, 5:52:17 PM·2 votes·2,425 views

so miss fortune is losing .75 attack speed per lvl so if people switch their first item to stormrazer she negates the attack speed lose loses 20 damage from item change. but gains a huge damage hit every time the passive is back up, and gets an additional slow. I say its a worth while trade. So I think she will probably need more nerfs. What do other people think?

10 Comments

vgamedude2/4/2020, 7:09:28 PM3 votes

Considering she is statistically the most broken champion right now I'd say needs more nerfs.

Kazekiba2/4/2020, 5:55:20 PM2 votes

Miss fortune gets a giant attack speed steroid thats perpetually up anyway and Attack speed has nothing to do with how you play MF. She lands like 1 or 2 autos a fight, and is primarily a caster.

Saezio2/4/2020, 5:58:53 PM1 votes

What do you mean 0.75 less ATT SPEED per level? I don't get it.

MF has a base 0.656 Att speed, and gets 0-51% bonus att speed per level.

So, you really need to make what you are talking about more clear mate.

Is her base Att speed lowered? Is her bonus per level? What is changed?

Pika3102/5/2020, 12:45:02 AM1 votes

MF's base AD is already fucking abysmal: the lowest of all ADCs & tied for 10th-lowest in the game overall. This was done as "compensation" for the conceptually-flawed passive Rito added during her failed rework.

In her current state, MF gains very little benefit from AS. Even her own W-active is directly hindered by her conflicting passive. She won't feel this nerf at all, because her design is inherently contradictory of correct ADC-design & her itemization directly reflects this design fail. The only thing this "nerf" will do is further pigeonhole her into 1-dimensional 1-shot ch33z & a walking R button.

If Rito wanted to balance MF, they would revert Patch 5.22