Grades for low difficulty champs
To get straight to the point, it should be significantly harder to get an S with an easy champ. For example, I just played a game where an enemy
turned the game around on me and carried. Alright, if I didn't play this game, I would say that does deserve an S. But it's
. It's less common for him to not carry. So if he's not gonna get weaker, at least don't give him an S for being inherently strong.
_Yes, _ I'm pretty salty about losing that game, and yes, I think
is overpowered. But my point still stands.