let's take a moment to discuss shen

DoFr··1 votes·527 views

whenever i look at shen, i see potential, i honestly love his kit, and the way it work, but i always feel like i'm not offering enough for my self and my team, mostly i feel very VERY limited by energy.

there's alot of changes that are on my mind that i feel would make shen satisfying to play, just hear me out, ok?

1- let him use mana instead of energy. now, now before you all go rampage on me, let's be honest, is shen a champion you really want to have energy on? i always find myself barely able to hit a full kit rotation because of the energy and a tank that can't use his kit is basically a walking meat, giving him mana, will encourage building frozen heart, Sheen, Trinity, iceborn Gaunt, righteous glory, RoD, and so on, which by the way are all items that work great on shen.

2- make his Q a skillshot. oh god, here it goes... let me explain myself here, the Range on his Q is really short, you can never Throw your Q at someone, without indicating that you're aiming at them, why do i think it's better as a skillshot? A- buffing his Q will be fair, as it will be no longer a free point and click energy harass. B- it will help you kite, and skillshots gain Range and an improved missile speed, which are all things that are good for shen.

this actually reminds me of a Thread i saw a while ago, about someone complaining that ADC should not have a point and click Crits AA, and that they should use skillshot instead of auto attacking, and someone brought Ezreal into the topic, and mentioned and fully explained how that will make ADC a WHOLE lot better and Rewarding on many levels, Harder, yes, but rewarding. for the sake of time, imagine a running ADC with say,a Rengar chasing them, and that rengar is out of your AA Reach, that would be a problem for vayne, and Twitch, and all that, but not for Ezreal, and nearly anyone with a skillshot, as you can cast it as you're escaping, and that what spawned this idea, just think about it, and let it sink in.

3- his Shield is; A- very thin. B- too short. almost every shield, has some sort of an effect, shen doesn't, instead every auto he does, reduced the cooldown of his passive by 1 second, we're implying you...don't have better use for this shield except for bring up your passive and survive that extra tick from ignite i honestly would love to increase the duration of the shield to 6 seconds, have either a Frozen mallet passive for the duration of you using the shield, or give him Extra AS, or Bonus Damage for your First attack after using the shield, OR making the first attack after using the shield Deals Bonus magic Damage AND slows.

why make the shield stronger and better? because after you ult someone, and taunt whoever is attacking your ally, you want to make sure to give the enemy the impression that Shen is here, or Shen is going to be here, or Shen Saved the Day, i find the lack of intimidation of Shen ult is VERY noticeable, unlike the indicating of say, a Pantheon ult.

4- his ult. i'd like to see 1 change in here, you know how you shield an ally for half of the shield the moment you ult them, and then the other half AFTER you get there? well i'd like to have that shield's generating speed to be Faster if i was close, and remain the same as the current live one, when i'm far.

in other words the closer iam to the ally i'm ulting, the better and Faster the shield will get them, like, ulting someone in bot lane while you're at top lane, will be slower than ulting someone in bot while you're at mid.

and MOST importantly, ulting someone from a 2000 range (that's a nocturne ult at rank 1) will give the full Shield immediately.

also, i want to have the ability to cancel the Teleport by Pressing R again, i mean i want to shield an Ally but i don't want to go all across the map and just stare at them as they recall after saving them with my shield.

that is all, thanks for your time!

3 Comments

Aeldys2 votes

Shen should stay with energy base abilities, as it gives him the unique status of a energy base tank. I really like the suggested skill-shot Q, let it be a short range skill-shot. As for the shield changes, I disagree to the changes you mentioned, but on the same note, it'd be cool if Riot re-evaluate the AP scaling for shield's strength.

DoFr1 votes

that does sound really awesome, the whole Tank that is energy based, but do you want a Tank that is worrying about his Resourced pool in the middle of a teamfight?

you might disagree on the shield changes, but you have to keep in mind, that the shield is helping you proc your passive, which by the way gets little to not noticed at all mid game to late, whenever one can get lifesteal or burst you down, or kite you.

to be honest i'd love to see a CC abililty instead ot the shield, but that will remove a huge part of his identity, being the whole protective and everything, but if all what you're offering is 1 Taunt, and we're talking 1 CC on a Tank that doesn't do damage, you have to admit something's doesn't feel right

that and you never said anything about the ultimate changes (which by the way i think it's a Reasonable change)

Marthian1 votes

Keep in mind as long as Shen has his global teleport on ult, he will be very difficult to balance.

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