Why did jungle Nautilus winrate drop so much?

JIDF Operative··2 votes·2,357 views
Champion.gg - Nautilus Jungle Stats, Builds, Runes, Masteries and Counters

Nautilus's winrate in the jungle this patch is really low for some reason. But why? Nothing to my knowledge changed about him, he is even doing well against the new jungle terror Nunu. Is it some meta shift affecting him orjust bad luck from Nautilus players? To me he seems just as strong as he was last patch but he performing poorly for some reason.

13 Comments

The Yetii Rider2 votes

Meddler mentioned that many champions were suffering bugs because of the new auto attack system. Maybe it's messing with Naut's Staggering Blows animation/canceling?

JIDF Operative1 votes

I haven't noticed that but I will try to look into it '-')b

IamHereToTroll2 votes

I am Naut Main and I have like 1800+ games with thim.

Reasons: -E nerf made a huge difference in damagewise. So to cover that you need to build Runic Echoes and if you do that you lose early tankiness and whole point of Naut was being early tanky yet he could deal dmg.

-Shield nerf is a minor change but with the adc and mage patch they already got big fat items which has armor /mr penetration. So sustain is gone too...

-Earlier (Before dumbs on LCS decide to play Naut on Top lane) he was not getting picked alot so people didnt know his passive (which is the biggest reason ppl lose teamfights) Now all ppl know his skills and capabilities.

-REaching the damage dealing Tank Naut before patch is possible with item build but it is the most expensive build. item 3151 item 3001 item 3068 item 1402 item 3065 item 3111

-Naut is team relient. If you use your cooldowns you need to wait for tons of times. If you teammates cant use that opportunity you are giving them you basicly lose teamfights.

-Naut is a late game TEam comp champion. After Mage and ADC update games end in 20-30 min mark.

These are the reasons imo.

JIDF Operative1 votes

Thank you for the input but why not just use him as a complete utility champ, especially in higher elo it seems like you can trust your teammates to take advantage of your utility rather than your damage.

Could not care1 votes

He's a tank jungler when armor doesn't mean a shit. When his shield got nerfed, Naut met the dumpster soon after.

JIDF Operative1 votes

Naut had a pretty consistent win rate close to 50% before this patch. And to my knowledge they haven't touched him this patch or even done anything to his sheild in over a year.

Could not care1 votes

[{quoted}](name=JIDF Operative,realm=NA,application-id=3ErqAdtq,discussion-id=UXZrO66E,comment-id=00000000,timestamp=2016-10-11T16:54:24.955+0000)

Naut had a pretty consistent win rate close to 50% before this patch. And to my knowledge they haven't touched him this patch or even done anything to his sheild in over a year.

Wait a minute, I'm pretty sure his shield got nerfed at some point. But you're right, nothing really happened to him over the last few patches. Maybe a meta shiff?

Edit: my bad, my bad. I probably had Riptide nerf in mind; I just remmeber that they nerfed him quite a bit when he was a pretty good toplaner. After that, I haven't seen any Nautilus junglers at all, although there are a few Naut supports still around.

Malicious Metal1 votes

He can't carry himself like most of the top junglers.

JIDF Operative1 votes

For me he wins by being really easy to get carried when he is played well. He provides so much utility that he make the carries win the game for him.

Chalizard1 votes

He is clearing his jungle for 6 years, super slow, if he miss Q his gank is pointless. I guess these are problems.

JIDF Operative1 votes

But nothing to my knowledge changed about him this patch, unless people finally learned how to dodge his q

Jinzo Torrance1 votes

There are literally dozen of Nautilus Mains after E nerfs, which made his clear bad. Either this is just a patch change (like 125+ games 67% WR Illaoi last patch) or mains gave up on his jungler role.

MunchCrunchLunch1 votes

because its shit nowdays

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