About TP... And Summoner spells
Hey, I heard something about this a few weeks ago but is there going to be a nerf to TP? I am worried about TP at the moment SPECIFICALLY (yes over the highly dominant flash) because TP just is so annoying to play against when you are bot lane. It forces you to play EXTREMELY safe because you are at risk of getting tp ganked and either starting a full on team fight or getting 3/4v2'd and as a result double killed. It just makes bot lane feel kinda stagnant and boring at higher elo's since you can't really bully your lane without getting wrecked by their whole team. That said, I like tp as a summoner so I don't wanna see it go I just feel like its somewhat frustrating for game meta.
Also I am curious as to what plans there are/what people think should be done about summoner spells that aren't picked/what to do about
. I am personally of the feeling that
is super a. Useful b. fun for gameplay and c. such a huge part of overall game balance and gameplay that nerfing it might not really be a great idea (some champions honestly really depend on it). So I think that we should buff/create other movement spells. Like give
a slow cleanse or "slow 50% less effective" and maybe create another movement spell (I'm not sure what). Aside from that, {{summoner:2}} needs to be removed (blue trinket?) and
needs to either give CDR of some form or also be removed as mana just really isn't worth sacrificing a strategical/fight advantage in any case. You can build items, recall, auto attack etc so its just badd.
Last, I think that
are all balanced personally. Each one has advantages and disadvantages that are individually worth it at times (
is a little weak but not bad).