I miss the average longer game times
LoL had a lot of great qualities that seem to have vanished. Yes I understand, long games can lead to very frustrating loses, but on the flip it also has its positives. League had a lot of layers and unique power spikes not found in many other games where they're were actually champions who were played to soley for the purpose of their presence in certain time frames. Now that most game fall under 25min the complexity seems to have been lost and I feel like I'm playing a new version of HotS mixed with league. I understand its preseason and nothing is official but I would really like to see the game times lengthen to at least 30-40min average. League has casual elements but its not by any means a casual gamers game. Dota has always been considered more hardcore, but it was nice to ahve an alternatie that wasn't so serious, with different visual elements (which is one of LoL's gems (I think they have some of the best charater art in all video games) Now iI'm I find myself playing more HotS than league (but really dont play either that much).
Anyone else really really hoping they up the game lengths? Maybe just tune down the mastery pages a little? or have them activate at certain lvls or time periods in game?
, plus the Juggernaut +
patches brought in a play-style of champs who just run at you and 1v5 you.