Deathfire Grasp [reworked]
We miss you dfg! :'( But we know you can't come back in your previous form.
So here's a suggestion for a rework.
Btw I don't mind if this idea doesn't get supporters. Would be cool though if dfg was brought back reworked in some way.
#(This is just an) Idea:
+100 AP +10% cdr Active: cast a deadly bolt at a target direction. First enemy hit will be debuffed for 4 seconds and you will recieve 35% magic penetration towards the debuffed target. If the target has less than 15% of its maximum health left when the defbuff expires, it will simply die. (60 sec cd)
##misc info:
- Active is a skillshot and can hit minions
- Debuff can be cleansed and the death effect will be nullified
- Spellshields can block the skillshot and the death effect
- Death effect can be negated with invulnerability granting spells and items
- Shields count as health towards the death effect
Example: A target with 6000 health would need to be at 900 health to die when the debuff ends. A target with 2000 health would need to be at 300 health to die when the debuff ends.
(Numbers not balanced properly)
There can only be one deathmark!