Increase max holdable charge for Spellthief's and Relic Shield Upgrades

One35·10/1/2017, 3:43:03 AM·6 votes·418 views

Right now both of these items' income falls off sharply after the laning phase, largely because Supports sit on max charges and waste them. What if the more advanced versions held more charges? Say, instead of maxing out at 4 charges for Relic Shield line, it'd be 7, which works out to be exactly 1 wave w/ cannon. Something similar could be done for Spellthief's line. Instead of having 3 charges every 30 seconds, it'd be 6 charges every 1 minute (essentially you generate charges the same rate but can hold on to twice as much).

7 Comments

Done2510/1/2017, 3:48:26 AM3 votes

This please

Oh, and ban people who refuse to stop one shotting waves long enough for you to hit a few casters so you can spend your relic charges. ;D

GrievousFetus10/1/2017, 4:19:57 PM1 votes

While we're at it please stop letting Wukong generate double gold off of cannons by letting relic shield interact with his clone.