Riot, think the new dragon system again.

Lippoutou Club·1/11/2020, 11:22:18 PM·0 votes·585 views

Hello, like many people, I often face the case where a team easily gets four dragon which is a strong advantage for early game champions.

At 11 minuts two dragons can be taken by the dominant team, which makes the opportunities of come back scarcer. Having four drakes is a terrible fatal blow in many situation, the problem is that it happens too early in the game.

• 4 to 0 drakes at 22 minuts : OK who cares they got exploded throughout the whole game ; though I got many games where the score was like 20-25, but the 4th drake condemned the team → Bad game • 3 to 4 drake, You manage to go 3-3 it's kinda balanced, tensed game and... the last drake breaks the game, one team takes a huge advantage on the other → Injustice, frustration, bad game.

To be honest I have 0 pleasure playing against a team having the dragon soul, and I think they don't have pleasure playing against me and my mates when we have it. When I am playing a game where enemies got the fourth drake, I see it like that : « Ok, let's hope for a miracle... ».

HOW TO CURE ? Make the drake soul fade when the champion wearing it dies. The team was stronger and deserved the win ? Then they'd have no difficulty tot take the elder dragon after the fourth drake. But don't make the come-back such impossible.

1 Comments

Inkling Commando1/11/2020, 11:43:36 PM1 votes

there needs to be more incentive to take the drakes to begin with. more often than not i end up in games where the enemy gets 4 drakes and my team get none. they don't even bother getting elder when it shows up.