Riot, think the new dragon system again.
Hello, like many people, I often face the case where a team easily gets four dragon which is a strong advantage for early game champions.
At 11 minuts two dragons can be taken by the dominant team, which makes the opportunities of come back scarcer. Having four drakes is a terrible fatal blow in many situation, the problem is that it happens too early in the game.
• 4 to 0 drakes at 22 minuts : OK who cares they got exploded throughout the whole game ; though I got many games where the score was like 20-25, but the 4th drake condemned the team → Bad game • 3 to 4 drake, You manage to go 3-3 it's kinda balanced, tensed game and... the last drake breaks the game, one team takes a huge advantage on the other → Injustice, frustration, bad game.
To be honest I have 0 pleasure playing against a team having the dragon soul, and I think they don't have pleasure playing against me and my mates when we have it. When I am playing a game where enemies got the fourth drake, I see it like that : « Ok, let's hope for a miracle... ».
HOW TO CURE ? Make the drake soul fade when the champion wearing it dies. The team was stronger and deserved the win ? Then they'd have no difficulty tot take the elder dragon after the fourth drake. But don't make the come-back such impossible.