How Come We Balance for the 1% of the League Community

QjTHqo3RTq·9/1/2016, 9:12:23 PM·3 votes·894 views

But those same 1% challenger players are getting solo que while the rest of players dont?

15 Comments

ThePartyLeader9/1/2016, 9:13:24 PM4 votes

You're right lets balance for bronze. Thats sustainable.

colesy9/1/2016, 9:17:34 PM3 votes

challengers aren't the 1%. they're like the 0.0001%.

Ritesh9/1/2016, 9:19:35 PM1 votes

It's because the top 1% (High plat and above) are highly influenced by pre-mades. It hardly matters in low elo unless it's a booster.

specter4249/1/2016, 9:50:41 PM1 votes

they aren't balancing for challenger they are balancing for lc$

and they are making it solo queue because there are so few challenger players. whoever gets more autofills loses, you could just dq with a support main and ur team will not get autofilled which is a huge advantage

Weathered9/1/2016, 9:54:55 PM1 votes

That >1% might seem small, but you have to also take into account that a large amount of players watch, copy, and look up to them. Still doesn't justify that side of the argument, but just something to think of.

MissingKayo9/1/2016, 11:13:45 PM1 votes

Because pretty much the rest of the community doesn't get to make valid complaints?

Reworked Fiora9/2/2016, 12:41:26 AM1 votes

I agree, they are really starting to fix champions that require a lot more knowledge. Ever since Kindred they really having been aiming more at improving life for the higher elo and for premade play especially. Also LCS cus Riot wants money and glory

Also considering how many more people are in the lower elo's then the highers it make sense. No way its going to make all those casual bronze and silver players happy no matter what they do. Basically improving the lives of the really committed and probably also high spending players that are in the higher elo's.