It's time to rework death recap,seriously.
Hey there,
I'm sure all of you with more than a week of experience have seen it before. You're in a match,you're doing fairly okay,you have a positive "mistakes only teach you!" attitude. Gently farming minions,suddenly,the enemy jungler ganks,and oh no! You've been melted. "Oh well" you say to yourself;"It happens!I should be more careful of their core abilities next time!" With a positive mind (or a confused one) you press the deathrecap button and search for the reason you've just been sent to the realm of colorblind vision for 20 seconds. However,rather than an explanation for your untimely demise,you're immediately greeted with 2 empty squares that do not have a description,do not have an icon,just a number and innacurate % damage,sometimes even displaying an innacurate type of damage.
Now,i understand LoL is a colossal game in terms of code,it's been updated almost daily on bugs and exploits for years now and we can all agree the developers are doing at the very least a moderate effort to keep the game bugfree. But i think i stand united with many others when i say it is about time to revisit the death recap system,as of now it is a pretty broken mess,often displaying damage %'s wrong completely (e.g a 500 damage ability doing 90% of your health when you have 2000 hp) or not even showing the abilities whatsoever,and sometimes just completely bugging out,leaving you to wonder what could've possibly killed you. I've been playing this game for a few years now and this has been bugging me (no pun intended,i swear) since the very start as it prevented me from learning from my mistakes way back when being a nooby and even now, it is quite annoying to have no clue which ability chopped off all your health especially with champions you're not that familiar with.
TL;DR: Death recap is broken as hell,isn't it time to fix it?