Rammus VGU

Joes·4/26/2017, 1:00:09 AM·1 votes·540 views
http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Rammus_0.jpg

Hey so lets all come up our ideas of a VGU for rammus. I'll start

Passive: if a target has been rammed by rammus they are stuck into his shell (taunted) the taunt is longer the faster rammus was going

Q: (Call it powerball still) You dash to a location and if you hit a wall you gain momentum and move faster stopping after a certain time or if you hit a unit, essentially you are playing pinball with rammus.

W: Rammus gains more Armor and MR as he takes damage, this would stack from the start till end of game.

E: Rammus crawls into his shell gaining immunity to all damage but cannot damage anyone while in the shell (or be in the powerball)

R: Rammus digs a crater and all nearby enemies slowly fall into the crater. Think of a Orianna but it lasts a lot longer and is a lot slower.

1 Comments

SuperGeon4/26/2017, 12:03:48 PM1 votes

I had an idea that his R would cause the "grounded" status, which makes sense. No Yasuo dashes while an earthquake is going on. But, it also makes sense to remove the R all together, since it doesn't make too much sense thematically. It would be toggleable.