About marksmen
I really want to collect your thoughts alltogether, independent of whether or not you are a marksmen main or not, play them ocassionally or fight them constantly. It is possible to have oposing opinions on that topic, but I want to collect all views about that topic:
What do you think makes marksmen easy to play? What do you think makes them hard to play?
What makes marksmen successfull? What makes them unsuccessfull?
What makes them fun to play? What makes them unfun to play?
What makes them fun to play against? What makes them unfun to play against?
comes to mind.

for instance)
are the perfect example, and yet still deal too much damage atm)
. these champs make the role seem easy to play, but in reality the champs that actually require kiting to maximize their potential like
(arguably) etc. Those champs make the role hard and people often times confuse mechanical skill with a champ just being very strong.
building up a ton of AD and almost one shotting. Or
dealing more damage to the enemy than he is receiving just by letting ADC's auto attack him.
or
an ADC can't really fight an assassin without help from their team or without burning
are completely fine in a solo lane as we've seen. I don't really think it can change for some of them, though.
and
. Anything else is considered trolling, and for good reasons: Sacrificing damage for defensive stats on an AD carry means your dps will be lower than the enemy, and that might decide a fight, two fights, or the whole game.