Ornn seems like a balancing nightmare. I hope Riot is prepared
Maybe. His kit itself doesn't seem to be able to do much except for this niche. I don't think it'll be that bad
His niche is in his Passive which is a nightmare. Think about it Ornn buying a Warmogs or some other Health regen item. Then buying a Mana regen Item. He will ALWAYS win lane, because he no longer needs to back. He can just push and push and push and be Items way further ahead then his enemy. JG would be forced to be top constantly or give up that lane to try and help another lane. The enemy laner will be forced to constantly use Teleport back to lane or loose waves of minions. Effectively forcing that global threat out of the window or be far behind even more.
By the time you get a warmog and mana regain item, laning will be over. Also if you're rushing warmogs I doubt you'll have the damage to win trades, thus losing lane.
About as well prepared as they are for any of their other unbalanced nightmares.
Q pew pew pew triplekill, wondertrash.
I saw that! Anybody know if they leaked what the upgrades do? Is it just stats or does it actually upgrade the unique passive on those items?
It is only a stat change (like IE is getting 30 more AD)
Tank upgrades seem like the worst ones there, especially 
[{quoted}](name=Level 18 Feeder,realm=NA,application-id=3ErqAdtq,discussion-id=TPYVTeUa,comment-id=0002,timestamp=2017-08-08T04:31:30.297+0000)
Tank upgrades seem like the worst ones there, especially
Anyone else forgetting the fact this guy seems to be all about initiating a fight with his kit, can pull off something similar to a trundle 'harass' pole(may lack the effects but its still a annoying obstacle blocking harass structure he can pop up) and use anything that is a structure to basically wall slam and a rather long range 'harass ultm' where he can change its direction completely and knock you up in the process?
Its already proven a champion with a rather extremely 'unique' kit and doesn't give a care on damage tends to become retardedly silly champions as we all know how
has been, still can and even if i'm not counting, likely a dozen or so changes(mainly nerfs) just to 'attempt' to balance him. Now we are going to have GoatDwarfmansmith basically granting his team a blooming shop anywhere he is gimmick like he's visiting from Dota 2 (because we all know how 'couriers' in Dota 2 was a insane impact maker in that moba, because of how objective strong they are that people would be actively hunting them down when i played it years ago just to deny alot of item pick ups for the enemy team and force them to walk back to base or one of those special shops in the side lanes to do any item pick ups).
I seriously hope that this guy either ends up with bad stats to compensate for a rather extreme gimmick and a terrible early game to require him to work for his overpowered passive gag or they give him hard nerfs as soon as he jumps in on 7.17 because more then likely we'll see a bunch of people coming up with abusive gags like him playing in Support (would not be amazed if he could be played as a jungler which basically means he could roam sell items too, his little fire breath ability seems like something he could use for wave/jungle clear depending on the damage it could dish out). Because we all know, anything that is tankie and riot plans as a top laner, usually ends up also getting a top lane playstyle.
Just like with:
or those wierd times of using
as supports and how good old
was suppose to be a mid laner but then became some ridiculous damage hose of a Support who can blast chunks of health off of ADCs and enemy supports since she has her whole large damage+AoE R empowered gag and what not.
Anyone else want to take bets on how silly GoatDwarfmansmith will become as they show more of the details on him and once he hits the PBE?
The thing is, only he can shop anywhere, he can't let his team shop anywhere. The part for his team is that they can upgrade one of six items for better stats on that item.
Edit: Eight items sorry