((((To the DEVS who love this game and all WW Mains)))) WW NEEDS a long ranged, non physical attack

Badgeblitz··1 votes·1,302 views

Olaf has an Axe, Blitzcrank has a massively ranged ult, Gnar has a boomerang, Yi has a long ranged, ninja-styled slash, Nasus has ALL KINDS OF THE MOVE THAT SAYS "You Ganked in the wrong lane", Yasou has a whirlwind that stuns AND damages, and Lux... She's op in this update. These abilities enable these champs to effectively combat long ranged opponents in any lane, or part of the jungle. They hardly have to get close as long as they kill minions, jgl'ing or not.

... WW ON THE OTHER HAND, is both one of the slowest champs upon start up, forcing you to get beserkers grieves, and his is [E] laughable compared to everything else. It's a bad way to build a champ meant to be the "Ultimate Killer", with blood hunt letting you run ACROSS THE MAP, and a terrible way to treat a champ labelled as MIXED (not physical alone, like some may think)

He has to be well within range, getting pummeled by long range attacks, and THEN has to use his [E], which has one of the smallest stun ranges, just to slow a person down... BUT they're already at the turret and he gets to hit to survive being invaded. It is a perpetual game of cat and mouse, where a slow wolf can BARELY catch Yuumi, or even escape Rengar, and chances are blood hunt isn't facing the turret you have to hug when Mrs fortune goes mad, so unless you already knew about his slow speed, you're slain.

Half the time you use WW's e, 50% at LEAST is never gonna hit the target, because they're only on one side. Yet look at Twitch toss last weeks sewage several feet away so he can finish a kill. As a mixed champion, WW's E should be ranged similar to chogath's stun, or Olaf's axe throw, or FOR CRYING OUT LOUD, Lux's stun for the sake of balance.

Instead of being a short-ranged stun that NEVER guarantees you'd catch up unless you're already 35% faster (Beserkers Grieves), it should be a long ranged, V or U-shaped howl that inflicts gradual damage, stuns the champion in fear (so they don't make it harder to catch up) and slows the target by 30% for 1.5 seconds at 1 upgrade, with the same upgraded defense he gets when charging it up. He should be able to use it to crowd control minions, instead of make them walk away and come right back undamaged.

As a lvl 5 mastery ww Main, I can tell you first hand that catching champions is like catching fish without a rod, and letting the howl deal even 10% armour penetration and 10% of his overall health (in the span of 2 seconds) is better than what happens later on in the game. There has NEVER been a match where I can use a long ranged move to defend a lane someone died in, or AFK'd unless I turret hug and then some with my Q, which I ALREADY consumed in Jgl'ing. You can never push with him unless you're fighting another ww, lane or not, because everyone has a long ranged move they can spam until you fool yourself into thinking your regenerative Q will save you. You can't rely on "being lucky" and stealing your own teammates kills either, because you're TOO SLOW TO GET THERE IN TIME, OVER HALF THE TIME! AND THAT'S IF YOU AREN'T BEING INVADED. The only thing I manage to Jgl is my Deaths, assist and kills, but I never get a solid death count without dying too much to not feed. You may think that he can be used to push as long as you "pro play", but every time he releases his ult or gets too close, that stun does nothing but extend the suffering, while Lux releases another paralyzing beam from SEVERAL feet away and makes you rage quit because ALL of her attacks are long ranged. To make things worse, EVERYONE attacks you because ww's ult requires prediction, MID ATTACK.

So please, give WW a move that can be used to damage Champs from long range, or even medium range. It's miserably unfair to not give a MIXED champion a way to compete with others, who's e's actually inflict damage or can be used to push.

14 Comments

imortalone1 votes

ww is fine.. if anything is jump is sort of inconsistent sometimes its shorter then other times. Why dont you play jayce or something like that.?

Badgeblitz1 votes

{quoted}

ww is fine.. if anything is jump is sort of inconsistent sometimes its shorter then other times. Why dont you play jayce or something like that.?

I'm literally telling you what's wrong with him. He has no long ranged attacks to compete with other champions, that don't endanger him. This post is about suggesting an upgrade to a champion that's hardly been changed after the last time. Even with an Ult that heals him, there's no way to get a champ down to that level first unless they int or mess up... and pros don't mess up like that.

2 Weezy Baby2 votes

they should make him a ranged champion. his ult will be global and he shoots out a ghost wolf that stuns the first enemy champion it hits. after landing 4 auto attacks he can activate his Q to launch a flurry of wolf paws at the enemy. his W shoots out a volley of wolf nails. His E sends a flying wolf that reveals an area.

nice problem fixed

Badgeblitz1 votes

Really though, anything might work at this point. He doesn't have enough MAGIC moves for a mixed champion.

imortalone1 votes

wtf everyone isn't garen... and everyone isn't jinx.. ww isn't range hes a wolf jungler who jumps. go play someone else?

Badgeblitz1 votes

He has 2 passives and almost no range. His speed is insufficient most of the time, and everyone doesn't need to be Garen. A jgl'r should have the speed to gank and leave, but he's TOO SLOW. That's why he needs his e to extend like Twitch's w, or Nasus e.

The Bad Touch1 votes

I just wish his Ulti was better coded.

I've had it hit, stop me dead, and have the person flash away (no QSS, morg shield, ect) I've hit it had the person flash away and be still suppressed flash distance away while I attack air. I've had it travel though champions for no reason. I've has it connect then the game bump be back over a wall, while I swing at air at the suppressed guy over the wall. Ect.

Badgeblitz1 votes

I would LOATHE to be you ._.) When I Ult, I either ult too late or the person has too much armour. My biggest problem is that after I start ganking I stop farming.

LeafieGreens21 votes

I’ve been playin WW since 2009.

He’s still op. You must be building wrong. Use his kit where it works. Attack the low health champs and chase them down with blood hunt. Then press E to prepare his stun, hold Q for the bite/reverse and then activate his fear and scare them into your teammates.

Do this and it’s GGEZ every time. Period.

Badgeblitz1 votes

I already told you that he doesn't stand a chance against medium and long ranged champs because he can never get close enough, regardless of their health. It just results in inting. I just got picked apart in my last match by someone JUST out of range, and nothing I did could compensate for my deaths.

The Bad Touch1 votes

{quoted}

I already told you that he doesn't stand a chance against medium and long ranged champs because he can never get close enough, regardless of their health. It just results in inting. I just got picked apart in my last match by someone JUST out of range, and nothing I did could compensate for my deaths.

What kinda of ranged champs exactly?

You can get to about anyone with Deadman's + Righteious Glory + Ulti. Or just run predator. With those options + blue smite I don't see how it's that hard to get into range.

If you want to see hard try getting into range of an EZ as Volibear.

Badgeblitz1 votes

Players like Lux, Mrs fortune, Lucian, Teemo, Anivia ESPECIALLY Ash and Twitch. He isn't fast enough to get his attacks off on them, which is why he needs range. All of those champs have long range moves that make ganking them near impossible.

KFCeytron1 votes

New passive on W:

 

##WHARGLBLARGLBLAH

Passive: Warwick occasionally shakes, doing a heckin' yuck to all enemies within 1000 range.

https://thumbs.gfycat.com/ImmaculatePoisedBlueshark-size_restricted.gif

Badgeblitz1 votes

lol

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