Non-support mains, why do you dislike supporting?

5000000000000000··14 votes·1,843 views

Probably better to ask non-support mains than support mains if we want to solve the issue of having too few supports.

Many supports have playmaking potential, whether it's hard engage/disengage/counter-engage, pick, high damage output, or mechanical outplays. Is it being in a duo lane? Getting 4/5-man ganked? Not having enough gold? Getting behind in experience from warding?

49 Comments

Myrmiron5 votes

I actually used to be top/support, but ranked teambuilder forced me to ditch support as secondary and go top/mid or top/jungle, or else I would have never gotten my main role again. I don't dislike support, I just like toplane much more.

L0ve Is Blue5 votes

I love playing support from time to time, but I feel so useless when the team is behind especialy in silver where I spent most of the two seasons I've played. If your ADC is bad you WILL lose your lane and there is nothing you can do against it.

If your ADC does bad well you are useless. Most support kits are aimed to have synergy with ADCs so supporting someone else is not as effective, but you have to because your adc is straight out bad. And that's why I play mages mid. I still have CC, range, some utility, but way more damage and I have total control over one of the 3 lanes. I level up faster and get more money than a support so I am just more impactfull. I have the potential to delete key targets and make plays, while a support can only set up plays. You can bubble all 5 of the enemies as Nami if you want to, but if no one on your team follows up you're just as useless as them.

Basicaly, a support will always be as usefull as his teamates are, so if your teamates are weak so are you and you can't do anything against that.

Sometime I find myself playing support again once in a while, then I just see how horrible it feels to play support when you are behind and I take a break for a while.

EDIT: Also support items are shit. Litteraly. Tank supports have some nice things item 3190 item 3109 item 3800 that let them build so be the protector they should be with some consideration for offense. But items like item 3107 item 3222 item 3050 are just useless on them so can I know WHY THE FUCK THEY GIVE DEFENSIVE STATS???? Enchanters like Nami, Janna, Lulu and Sona have super interesting utility scalings that are never explored because you only have 4 shitty AP items for supports that end up giving you fuck all AP so people just build as much items with OP actives like Locket, Redemption, Crudible so they can stay relevant. When I play support I just go full AP because my kit feels more impactfull this way and this is what I like when I play. I like when my spells have and impact. I don't want to build full health, mana regen and HP regen+ some armor and MR on a champion that has all his ability scale of AP and that is TOTALY NOT meant to be a tank just because AP items are shit and I need to become the active whore to be relevant. I'll end up with 85% CDR, 21931% mana regen, 3K health, 200 armor and MR, but my whole kit is irrelevant because it doesn't scale and I just end up using the mana regen and CDR to spam my spells. Because who needs a 300HP heal when you could have 3x a 100HP heal.

Volcanuz2 votes

Oh amen brother.

Some times i get tilted from a bad supp as ADC. Then i que up as other things, some times support.

Then i see the other side, a crap ADC who has no clue how to CS and engages at shit times. Crap positioning and doesn't understand how to or when to pop the tower. Makes me feel so useless as im not allowed to damage or just go for the kill half the time and i just have to sit there while this person.. well maybe not person, this god damn cat plays LoL in front of me.

And don't get me started about watching them pick or play my mains.. OH LAWDY.

L0ve Is Blue1 votes

What I hate the most is when I leggit do 9/10 of the job towards a kill and they just DONT DO ANYTHING!!!

Poke for a good 4 minutes straight, save them from every engage, than manage to stun both the enemy sup and adc, and they just stand there or AA once than back. Like WHAT ARE YOU SCARED OF???? GETTING A KILL??? And of course if those said ADC get killed it's your fault. I mean you have a fucking heal why didn't you use it on him when he was 3000 units away from you under tower while your lane is getting 5 man ganked. Why.

RocketRelm1 votes

Reminds me of this time I played Blitzcrank support. Adc is, as one potter put it, a cat playing league in front of me. I make sick play and pull the enemy under the tower, nearly dying, but managing to get the kill. Our lane wasn't going so wonderfully earlier, due to aforementioned cat-at-keyboard ness of ADC.

ADC Ezreal meanwhile, is CSing minions at our tower during this 3-4 second exchange between me and my pull-ee.

My ADC complains that he didn't even get an assist.

I comment that indeed, you need to contribute SOMETHING to the kill, to get an assist.

Volcanuz1 votes

Yeah the problem is some ADC champs are shit at all-in early on. It seems weird but some times it can be duanting to go in even if they are CC'd and low. Some people just don't have that bone in their body i guess.

ZT Xperimentor1 votes

Had a game as tahm support with a vayne carry, and was using the knight's vow item; she was still getting 2 shot by the enemy hecarim, talon, and lucian. Yes I also had the bond of stone mastery too; the combination didn't have any noticeable impact.

Mirage Night4 votes

I hate being behind in gold and experience. When I am 3 to 4 levels behind my solo lanes and 2 or 3 behind jungle and adc, it feels really shitty. Not being able to get to your 3rd tier ultimate before game ends really sucks. And not being able to catch up on items because of the gold discrepancy also feels like crap. I dont mide the game play and the warding part of the job, but being behind everyone else to get items and skills that I want really sucks

Ozag the Mighty2 votes

The good thing about being behind in gold and lvls is that 3/4 of supp tank items ( if your tank supp ) are mostly reasonably priced. Other than that it's a chore catching up.

Volcanuz4 votes

I use to support main. Season 5 is when i quit it. Just too many needs you need to fill. You need to peel, keep the adc alive or stick with them, get sightstone ASAP or multiple versions of vision because people don't know how to use their own wards, build specific items and also keep the rest of your team alive.

It is pretty stressful and you get no thanks when you are doing OKAY it is only when you are going god mode do you EVER get any recognition. Take my janna or Sork. When ever i supp with them i get people begging me to support for them the next game. But i just don't enjoy playing those champs over and over. It gets very dull.

I feel like im the only role that is forced to buy specific things all the time, you can't deviate or the second your team fails a fight or dies and gets angry they point at your build and go NO SIGHT STONE YET YOU NOOB I DIED COZ NO VISION. No, you died because you entered a zone with no vision you shit for brains.

Some times i get my sight stone as 3rd item. Take soraka for instance. I get my second coin upgrade and go right into Mik or Ardent depending on who we are against. Then i finish sightstone or get another item. Depends on the flow. But if i do that i get an insane amount of GG NOOB SUPP comments it is just infuriating.

Then you add the hate for alternate supports.. I wreck lane with J4 as supp. And Wu supp. Teemo supp too. Yet i cop massive heat in the lobby right away and the team gives up BEFORE WE EVEN START! I have even had an ADC go top lane with the top laner and leave me as supp with supp items and masteries to solo vs 2 because he didn't like my pick.

Oh don't even get me started on being cornered by the team not getting tanky champs and forcing me to pick a tanky champ. What if i don't know how to play a tanky supp?? Hmm?? What the hell do i do then? Hope i pick one i can play okay at. No i want to play my main which i have a 70% winrate on not someone i haven't even put 10 games into.

Its just so frustrating a role to keep up with. And it is why i am super supportive of supp players and tell them when they do good or what they can fix. I don't get mad if they take a kill. I don't rage to hard when they take cs, i take it the calm approach. The amount of support players on my F list is insane because i am not a total cockstain. A little freaking respect is all i want. I don't want to be scrutinized like i am a pro player, i want to play and try my best.

bad arcade kitty3 votes

why, i don't

when i returned from my long hiatus i thought i would play like i used to do it before the role queue, like sometimes mid, sometimes jungle or top, sometimes support if i landed as the last pick (i always refused to play adc completely)

then i realized if i queue mid/support i will never get mid and i certainly don't want to support all the time, so i went to queue as mid/jungle or jungle/mid instead (and also i rekindled my like to shyvana and began to like kindred too so i want to support even less now, they missed the train)

i'm going to use one of my tokens to refund star guardian janna which i bought thinking i would play support more often and to buy arcade ahri instead now, will likely do it when i am home today

2dsystem3 votes

As a Tanky support, I feel gimped in my item selection and therefore my general usefulness. As a squishy support/healer, I just literally feel like I'm doing nothing, because I don't do damage.

Actually, with the free month supports, I've been warming up to the role, Zyra is really fun with a lot of damage and zone control, and, though I've owned her for a very long time, Janna's been really fun to play as well. But playing as Janna, and actually doing quite well has sort of opened my eyes to the playstyle that type of support brings, why I'm beginning to actually enjoy it, and why it's so glaringly obvious that I didn't before and why others wouldn't. It's essentially the above statement magnified.

As Janna, I have a variety of tools. My passive gives me and my team movement speed. This is one of those "invisible power" things where the effect doesnt get noticed, but it is very much so there and very much so powerful. Movement speed in general I think falls into this trap, and playing Janna as well as the Preseason in general with the updated air drake has actually had me appreciating movement speed a little more. Add that together with BoM, and I'm one speedy motherfucker, which it is really fun to zip around like that. The movement speed I give my allies is underappreciated, by both myself and probably moreso my teamates. I havent played too terribly much Janna yet, but it hasnt happened to me, and I doubt that it happens much or even at all to others, that Janna's teammates even think to themselves "huh this Janna passive buff really helped me out there."

My Q is pretty cool, I guess. It's a knockup that does negligible to minor damage. The real power with it is when you get it charged up all the way, and sending a fully charged q through even only 2 enemy champions feels great that you were able to pull it off, and the result of it is pretty sweet too. With enough CDR, you can really send out a lot of tornadoes, big and small, as the situation calls for it, and like anyone with spammable hard CC, knocking people up all the time is pretty cool. This skill is probably the highlight of her kit for a lot of people, and it is one with me. My big issue with her q, which is my big issue with a lot of these quishy, healy/shieldy supports, is that it feels like one of the only big meaningful impacts I bring to the table. Not to say that the rest of her kit is useless, or even that her q is the greatest part about Janna, but when I play anything at all ever, I don't only want to do a bunch of good and cool things, I want it to feel like im doing these things.

This was Riots diagnosis with the old Sona. She did all of these great and amazing things for her team, and she played the song of her people (qweqweqewqeqeqweqeq). But... you just kinda felt like you were just... there. I feel like this when I play these supports. Like im just... there. I mean yeah, I'm knocking people up and sheilding them and giving them AD and slowing my enemies and WOW my disengage is insane. But my engage? My sustained usefulness in a teamfight? It's like I feel like I'm not doing anything, but grabbing assists where i can because I can and because it gives me money, not because I feel like I'm helping my team get a kill. It feels like they are capable of that on their own.

The reality is that without my being there, the enemy would have gotten away, or even worse, my teammate would have died otherwise if not for me. I'm saving my team while enabling them. This is my role, and sure I just went 0/0/9 and got a clean victory. But theres something there thats lacking. Is it damage? CC? Just... fighting power in general? I'm not sure, because I know these things are not what Supports need or even want. Even when I have my teammates telling me 'wow what a clutch save' I dont feel like 'yay i did this super cool thing' its more like 'yeah im just doing my job, what do i want, a cookie?' Its like with a carry or a tank role, its very obvious when you get a kill, or you die while your team gets a 4-0 ace, or you take a tower. When you sit back and let your team do all the work, it just feels like... all youre doing is sitting back and letting your team do all the work.

I do get the appeal to that. Not wanting to do all the dirty work, but rather helping your team do it so you dont really have to get your hands dirty. You can make those clutch saves. You can get your ADC fed out the ass. It's great, and despite these flaws, it is legitimately fun.

I think, for a lot of players however, getting saved is more fun than saving, and getting fed is more fun than letting your teammate get fed, and getting kills is more fun than getting assists. I feel like Riot is trying to tackle a problem that seems to be inherent in almost all games out there. No one wants to play support. Ever. Not just in League, but in all games. (Of course with the exception of support mains). The fact that they want to fix that is commendable. The fact that they are pouring so much effort into trying to fix this problems which arguably not many games have been able to fix properly is quite admirable. And the idea that one day Fill wont necessarily mean support, that Support will be just as sought after as any of the other roles, is almost awe-inspiring in itself. That reality almost seems like a dream that will never truly come true for more than a patch or two, and this may just be me being a fanboy, but I believe Riot definitely has the capability of pulling it off very succesfully.

Ralanr3 votes

I personally don't for mainly two reasons:

  1. I can't really play champions I like without gimping my team. This issue has lessened as I've grown more used to some tank supports, but it can be annoying when I want to play "X" champion but I can't because it wouldn't work well in support (mainly due to items that I couldn't get on a support salary or just the lack of utility). This is more of a personal issue that can be looked over.

  2. Gold income sucks and is really reliant on your carry snowballing. There have been so many times where I leave bot lane as a tank support and find myself pretty squishy compared to another tank or fighter because I couldn't get my carry fed or something. Now it makes sense that I should be punished along with my carry, but my issue is that Runic shield doesn't provide much gold when my marksman doesn't let me have the cannon minion (and the execution requires the cannon minion to be so low that I can sometimes miss it). So if my carry doesn't share, I lose money to buy items I need for myself to be tanky (because supports are usually under leveled as a level scaling class. We need items to help as do something and sightstone isn't enough for my liking).

Recently in a game as Alistair, I couldn't finish Knight's Vow until after laning, after I finished my support item (at the end of laning) and gotten my sightstone and cheap tier 2 boots.

I actually wonder if coin is a better start for supports in general because of the increase in gold income.

So yeah, my major gripe is lack of gold/levels makes me (as a tank support) not tanky enough for the job in comparison to a jungle or top tank. Now the gold part makes sense, supports don't get much gold and should be punished for not being able to succeed in helping their carries win lane. But the experience deficiency on a class that scales more with levels is annoying.

The new tank mastery helps tanks be tanky when behind. But it's going to be nerfed soon anyway.

Oh, and having to protect a squishy from a 3 man gank. But that's normal support problems.

Also, anyone feel like the Knight's Vow active should be on a core support item? I kinda do.

EndlessSorcerer3 votes

According to Champion.GG, Sion has been one of the strongest supports for multiple patches now.

It is your time to shine.

Ralanr3 votes

I know. But Sion support doesn't fix the problems I highlighted in part 2.

In fact it's even more annoying because unless you get a bunch of assists from a snowballing carry, you're not going to leave with much health. Making you squishy among tank supports.

I know it works and is very effective, but it's really snowball reliant.

Elite4Runner1 votes

I don't think I would say that I am a support main, but I am not really opposed to playing support.

However, from my experience, it is very hard to carry a game from the position of a support.

As you said, you can definitely make plays, but when your carry and/or your team is behind and is not able to follow through with the play that you set up for them, it feels bad.

And on top of that, you often get blamed for the fact that they are behind as if you are somehow the one who forced them to be out of position.

So my answer is, sadly, it just feels like you are more often the scapegoat than the hero.

Ozag the Mighty1 votes

Coming from a supp main your last sentence is spot on...I can make a play that ends up with a double or tripple kill if thanked leaving the tower open to be killed and get no praise, but as soon as the ADC dies it's the whole " trash support, report, shit player" that lights up the chat box. It sux but that's the support life unfortunately...and don't get me started on " kill secured" if your ADC is out of range to make the kill shot and YOU do...holy shit it's WW3.

bad arcade kitty2 votes

[{quoted}](name=Ozag the Mighty,realm=NA,application-id=3ErqAdtq,discussion-id=T8Ogg5kT,comment-id=00010000,timestamp=2016-11-16T07:47:13.319+0000)

Coming from a supp main your last sentence is spot on...I can make a play that ends up with a double or tripple kill if thanked leaving the tower open to be killed and get no praise, but as soon as the ADC dies it's the whole " trash support, report, shit player" that lights up the chat box. It sux but that's the support life unfortunately...and don't get me started on " kill secured" if your ADC is out of range to make the kill shot and YOU do...holy shit it's WW3.

you know, that person who got that double or triple kill likely got no praise too i was on the both sides of that situation many times and i know how it goes

you both do the job which your role needs, one sets up kills and another executes them, executing kills might even take significantly more skill and risk than setting them up, anyway, when you both don't receive praise, the support player for some reason thinks that they are entitled to be praised while the carry doesn't demand anything like that

obviously it is because getting kills is more self-satisfying, hence it is not that support is a thankless job, it's that support is a less self-satisfying job, so they look for additional external praise for doing it

actually support is one of the most praised jobs because people tend to thank for saves much more than for taking potential kills away from them with another carry, but for many support players it still doesn't feel enough

supports are also much less blamed than other roles, the most blamed role it's jungler because any losing lane demands ganks from you and you are blamed for failed ganks too and for enemy making successful ganks and for losing dragon etc, top is blamed if they lose their towers and the enemy top snowballs, mid if the enemy mid snowballs, get caught alone late game as a mid and you will hear way worse stuff than if you get caught as a support, adc are blamed for low farm on top of blaming them if they lose their lane or fall to ganks (actually mid and top are blamed for low farm too, but somehow less) etc

finally, it's not a popular opinion, but supports generally are easier to play than other roles, when i played soraka the first time in 2 years i got s, i don't think i could pull it with any solo laner after such a break

Ozag the Mighty1 votes

Oh I agree, although when the carry does pick up an awesome play I do try to praise them but sometimes I'm under turret fire trying to set up that play and I end up forgetting. I'm not the typical player that gets tilted, salty, or mad. I play to my best ability that's all anyone can do. And yes I do believe supp is Prolly the easiest role, especially tank supp cause the only last hits you want are cannon minions with relic shield and maybe some extra CS while the carry is in base.

I love the supp role it's my fav lol my secondary is jungle...now that's a role people can get flamed for lol I'd rather supp.

Sauvagess1 votes

I don't. I just perform better as an ADC.

zlumpy1 votes

An idea I had as a mostly support player.

Supports constantly see nerfs it seems. Any time one support dominates a meta instead of buffing other supports to create more options they nerf the one support that stands out. People dont enjoy playing champs that are shadows of their former selves and have much less impact on games then they used to.

Tbis doesnt include items of course. There are plenty of those but many people want the champ to be good based on their kit not what items they are using.

Rarely do supports get meaningful buffs to gameplay anymore and it is very frustrating. I used to be able to outplay an opponent bot lane with just lulu but now I just cant due to things like her damage nerfs.

thecowley1 votes

Ive only been playing for few months,but anytime i play support, i kind feel like a minion. Like the minions that spawn. I dont feel like im making big dick plays. Excuse the profanity, but just the way it feels. Perhaps i havent found the right one. Dont get me wrong, love team fighting as a tanky top. Just being a wall of nasty is fun. Havent really gotten that feeling with a support.

With single exception now though. LEONA! Love the kit. Only played maybe 10 games so far. But i already know i want her, saving ip for it. So i guess just majority of other supports make me feel like minion. With Leona, i feel like tip of the spear. Thats how i want to feel playing support. That my big dick plays make bigger plays happen.

Speaking of which, Do any seasoned leona players want to make me a leona main? Advice on her in support and other roles?

Pyrobolser1 votes

Have you tried Blitzcrank ? His kit is very aggressive and flashy too.

Volcanuz1 votes

Try nautNautilus , Sona, or something that just does CC and damage. Brand is good too but people spaz when he gets picked as supp.

Shaydrox1 votes

I don't dislike supporting too much, but it just hurts having to be the support for a terrible adc. Last season when I was platinum I often got mediocre adc players, some were decent and all, but some were absolutely horrible and even said they got autofilled into the role. Whenever that happens you just feel bad as supp, many times have I been able to clutch save my adc, only to find out it didn't matter because of how badly he played.

EndlessSorcerer1 votes

Whenever I queue as support, I get matched with players of far lower ranking than I normally do on a consistent basis (though it doesn't happen when I'm autofilled).

I find that the ADCs I get are often autofilled as well, making the experience even more annoying.

Aside from that, I don't really have any issues with supporting on occasion.

I just prefer other roles more.

Hauling Ashe1 votes

Because I'm an ADC main and I see enough of bot lane already.

Really, I've got nothing else against playing support. (Leona is bae.) They say it takes someone who knows the ADC role to understand the support role, and vice versa.

MunchCrunchLunch1 votes

I will mention few reasons

  1. Supports are ability reliant and often go oom way too often.

  2. XP starved and gold starvation. especially the first part. gold can be mitigated with good usage of the gold gen item and gold gen runes.

3)we need more items like redemption and the other recent items. less hidden power items and something interactive but not a zekes shitty situational item

  1. extreme lane bullies like zyra or brand just makes the lane unfun for melee supports
Thefrostyviking1 votes

As a support i feel that one is crippled without an ADC that understands your intentions, having played sona a fair bit i had the experience of seeing random adc's suddenly run all in just after i poked placing themselves in the middle of enemy minions and infront of enemy botlaners. They then proceed to die horribly while flaming me for not going in with them and we both end up fairly useless due to lack of gold. Therefore i only play support nowadays with my own premade ADC's to ensure quality. ADC however can manage even if the support is bad, all you need to do is watch them die and take what CS you can while avoiding to die all the way to lategame where you won't need the supports to survive and you can still carry to some degree even if it will be hard.

BakedLotion1 votes

Boring. No gold income. No damage. Cant carry. Duo lane. Clown fiesta. Rely on idiots. Ward bot

Shifune1 votes

Same reason I dislike playing ADC. I hate losing lane because the person I'm laning with sucks. I'd rather play a solo lane/jungle so I know that if I get beat, it's no one's fault but my own and not one of those, "I lost lane because my ADC doesn't know how to right-click or farm."

TheHappyReaperz1 votes

I don't like helping people. That sounds bad, but it's why I don't jungle. I like to face off against my lane opponent, in the closest form of 1v1 League. I don't really enjoy having to help someone else out, as they can't help themselves.

Swiftstrike41 votes

Support is my secondary role, I am totally fine playing it. However, towards the end of last season I began to get the role more and more often.

I climbed playing top (up to Gold I), not playing support. I know I am an OK support in mid gold, but I recognize I am not good enough to climb with it. I just win enough games to not lose ranking in that Elo. I have improved at the position because I have been practicing it more, but I still don't like playing it in upper gold ranked.

I fell to Gold 3 2 LP (or something around there) mostly playing support and not getting top. I recognized that I was good enough support in low gold but as soon as I climbed to upper gold I was having a harder time winning games at that position.

I began to queue as top/mid and I got top and climbed back into Gold II, but it was too late to push into Plat at the end of the season.

I don't mind supporting, and I am better at it than all other roles other than top, however, I was just getting it too often as a top main.

I am right now playing mostly support in normals. But I am not doing this intentionally, I just queue as fill in normal draft or in blind pick and unsurprisingly I almost always get support.

I have to actively decide to play top by going into draft with top/mid in order to get top.

I have been using the time in preseason to work on my support game, but come the start of the new season if I still get support in most of my ranked games as a secondary role I am going to abandon the position in ranked games.

I will play it in normals, but I just get it too often in draft. I like the ability to pick positions from dynamic queue, but they need to somehow incentivize people to play support that are not support mains. Pick order had a lot of arguments in champion select, but it was nice in that EVERYONE had to know how to play support.

If you look at my history, I think almost all my last games were me playing support because I queued as fill.

There are other reasons why I dislike the position too. The level disadvantage is a BIG problem, but sometimes you have to work with an ADC that is a jackass. Most of the ADCs that are mid Gold or higher are not like this, but when I play with silver or lower adcs they do blame EVERYTHING on the support. They do not consider their own incompetence or deficiencies at the game, and while I do make mistakes, when I don't make a mistake and the ADC does make one I am largely blamed.

I know what I need to do as a support, and I play more on the conservative side because I know that once the enemy laner gets a double kill in high elo laning is mostly over. So I don't take risks and some adcs like to, I just want to get through laning and not feed sometimes. If I recognize the opposing laner is bad I will capitalize on it, but most of the time I look to not dying making sure my ADC doesn't die, and they are getting CS. I don't try to make an aggressive play to give them a kill every game in early laning. I play a poke and disengage game.

raptillicus1 votes

My reasons are mostly covered here.

Noblewind1 votes

List of reasons in no particular order:

  1. Bot Lane many times is a shit show being 2v2. You're relying on a teammate far more.

  2. Warding feels like a boring AFK spam activity. They don't last long so a lot of the time you're walking around replacing your own wards. If we're comparing neutral activities, farming is a lot more fun than placing wards.

  3. Setting up a pick is very rewarding, but support champs aren't the only ones who do this. In a similar light, you're never a kill threat but there are other playmaking champs who are.

  4. You don't feel the rewards/fantasy of scaling.

KVbqbFsC8e1 votes

Boring and too team reliant.

Saianna1 votes

I have no main.. So this question is adressed to me aswell, right?

  1. I dislike gold-starving whole game. getting 1 maybe 2 items tops. Brrrrrr boring
  2. I dislike not dealing damage (I'm not ADC type tho. More of a hit'n'run mage)
  3. I dislike when I GO IN and initiate as a support tank and my team watches me die. AND THEN they join (kinda related, right?)
  4. I dislike the idea of serving ADC. If ADC is cool dude = great.. If he isn't then.. Worst game ever.
  5. I dislike when ADC is bad, cause then I know I already lost the game
  6. Oh and levels. Not only am I being crippled by ever-hungry ADC why do I have to be lower lvl aswell? It's like punch in the nuts.

Might sound like I hate supports & supporting in general. False. If I had to choose between any role.... I'd pick Support. I enjoy shielding people. I enjoy disengaging as a support. Even tank-supporting is fine'ish.

But there is just 1 thing. I tired of watching ADCs being god awful bad. That's why I pick mages in place of supports, because in lategame mage can carry. bad ADC cannot.

So that's that.. Eh

inplane1 votes

The swaying potential to either make or break a game is extremely unsatisfying, especially when you're stationed at the most vulnerable lane possible. Too many factors come into play as to why Support is not fun.

Elq1 votes

i Love playing support but if I secondary support I become a support main wither I like it or not. Also reliance on the adc and the inability to carry in a visible way hurts.

RocketRelm1 votes

Aside from the many reasons Support can be frustrating, which are gone into in depth in other posts here, I'll list my primary one.

Support is the role with the least impact on the game of the roles. They try to take the least CS, and funnel power into their other positions.

I believe myself to be above my current ELO, and thus as more competent than other players I match with. I have to behave this way if I expect to climb, and if that does not match reality I must improve.

Therefore, the greater impact I have on the match, the higher % of games I can translate into victories.

Therefore, I desire to play roles with high levels of Impact and Agency, and that are not Beholden to other roles in order to function.

I also don't play ADC, as a note, as they are often just as beholden to the support as the support is to them. But also because I play on a touchpad, and fuck high attack speed orb walking with a touchpad.

Sincerely, a Solo Preference Plat 2 Control Mage Main.

Troy2426211 votes

Not a fan of getting it 90%+ of the time if it's my secondary role.

Mouse5341 votes

If I am going to be attached at the hip for someone, I rather be the turret guy, then the driver. I rather have someone peeling for me and setting me up, then the opposite. Just how I play, not my thing. I like roles that are all about being glass cannons who need some backup. I also like being able to provide damage for my team, having backup, and ambush tactics.

Funny enough, this is the opposite of how I play shooters, where I like support sniping, area control, and team coordination improvements. Battlefield, CoD, and Medal of Honor are games that I grew up with. Those games don't feel bad with team work abilities because I can still perform like everyone else.

For my tactics games, Master of Orion, Civ, and Command and Conquer were my jam. These games I like early defense, heavy production, then turning into a heavy aggressive towards latter parts.

I like ADC because the role feels like a combo of my gameplay patterns, generally like Twitch, Jhin, Varus and M.F.

Veigar is life though. My mid lane is a little short on who I like, not many champs feel as good as him for me.

Incidently, I like Brand as a support and was told to try Zyra. Liked Zilean support, but he feels better in mid right now. I just don't feel like I am helping my teammates unless I provide damage and lockdown.

This is VERY hard to pull off unless you have gold and exp. Most supports are about keeping people alive. I like keeping enemies down more, then keeping allies up, and this is just not what the most efficient supports do. Give me more like Brand and I'd play the role more, otherwise I'll just stick with mid and adc.

BastionKross1 votes

Probably better to ask non-support mains than support mains if we want to solve the issue of having too few supports.

This is exactly what should be happening. Current support mains wouldn't be support mains if they thought the role wasn't enjoyable. Unfortunately for them, there's not enough of them to sustain their role in a queue. Big changes need to happen to make support more inviting to players that don't currently play support.

As someone who used to play support way back when I first started in season 3, but gradually fell out of the role, I'll tell you the biggest things holding support back from being popular.

  • Half the reason many people play this game is to watch their character get stronger over time. They like to level up, they like to buy items, and they like the feeling of powerspiking because of those things. So why would those players be attracted to a role where their power gain (XP and gold) is gimped compared to everyone else and the items they're expected to buy don't provide a lot of exciting stats like more damage? They wouldn't.

  • Which role is the most synonymous with warding? Support. They get the most powerful warding item in the game, sightstone, as a pretty much mandatory buy every match. What do most players think about warding? It's vital. It's important. It's necessary. It's boring as all hell. If the perception is that there's one role that's mostly in charge of such a lackluster aspect of the game, would you play it or let someone else take the bullet? I think we both know exactly which answer the vast majority of League players would choose; and here's a hint: people aren't scrambling to buy sightstones in mid lane.

  • Which role has the least potential for hard carrying? Support. Supports are designed to enable other players on the team to get pentakills, not get pentakills themselves. There are a few exceptions to this rule such as Brand and MF, but the lion's share of supports aren't there to deal the most damage to champs. If you wanted to solo carry yourself up a few divisions, which role would be last on your list? The one that is meant to enable teammates to carry and has the least potential for carrying a game itself.

  • Special Mention: Queuing for support secondary makes you a support main. This isn't a problem with the role, but a symptom of the unpopularity of the role. If no one wanted to play top lane, this same problem would pop up there as well. It's something that indicates a problem, and it will go away as the issues with the role go away and the role sees more traffic.

The solution? Make the support role like the other four roles. Give it the same XP and gold flow that other roles enjoy, and separate it from vision by removing sightstone as a "must buy" item for the role. All roles should be equally responsible for warding, and that means making sightstone optional for all roles. Alternatively, you could just get rid of sightstone completely and buff yellow trinket to compensate. Problem solved either way.

If the above two things are done, we'll start to see more hard carries played in the support role. Now, the support doesn't have to be there to provide utility (although you still can if you like that playstyle), now you can also carry from it. I imagine a scenario with a non-utility support where it's essentially a duo carry lane: the marksman taking the farm and the support trying to go for kills and attempting to get themselves fed. The marksman still gets the required gold flow from farming, and the support gets the rush of kills and buying a deathcap or infinity edge instead of a lame-ass sightstone.

This new support role would become much more popular. I could guarantee it.

despiseful1 votes

I support my friends or people ik but honestly it feels super bad being a support and watching your whole team feed knowing the only thing you can do is try to help them so better..... Honestly would rather play a role that can carry in most situations

Rıots Bad Client1 votes

I'm a Fill main, so i'm sort of a supp main... BUT NONE THE LESS.

-I dislike supp is only good as their adc. -dislike the 5 man dive 7 min in for first turret blood.

  • I don't like falling behind in levels. -If I get kills i'm considered bad/noob/trolling. -I don't like clear wards.(my attack speed is shit, and then watch the adc take my chump change by last hitting it.) -I hate how my god damn item 2049(doesn't grant my cash back and is countered by item 2055 item 3364 and the new plant.(All being very cheap/free) It feels like shit, and a useless buy. (its obviously not a useless buy... just feels bad) -I don't like how its the 'bitch role', I could attempt to lock in ap Shaco supp, and my team is like "No play a tank supp, we need you to jump and die while we play the game" -I hate how little stats the supp items give.(this is to make sure no one else gets it besides little shitty supps. item 3222 item 3109 item 3190 item 3504

And when a great supp item comes along. Other roles kill it. item 3107 item 2049 item 3092

No tank on your team when you first picked a squishy supp? Looks like you've became the red shirt of star trek.

DunkinNoobs1 votes

Most of you adcs are trash and yet I'm utterly reliant on you to get anything done whatsoever.

Lafouboy1 votes

It's difficult to transition from a solo lane to a duo lane. Trying to keep track of two peoples' cooldowns during laning phase is something I'd only want to worry about when there is a jungle gank, rather than all of it. Also, because support is such low damage, I have a difficult time playing as a support. I'm more used to fighters, assassins, and mages. Changing to a character whose damage is considered "high" in comparison with other supports is not good enough to make me not have to seriously adjust my play for not being able to be an active threat in a fight. Also, falling behind in levels is awful feeling. Not to mention it feels like I'm fighting an uphill battle when the ADC I am paired with is not good/much worse than the enemy. It feels like I'm just along for this guy's trainwreck of a ride. I'd like to be more responsible for my victories and defeats, rather than letting someone else choose my destiny.

Seenan1 votes

More often than not, I can't carry on support unless I'm being cheesy with a Brand or Velkoz or something.

AcidTheWarlock1 votes

I lost a game on Thresh despite getting multiple kills for my adc and even helping 1st blood. Their other lanes got fed, then proceeded to rape my adc and I could do nothing about it.

I had no help in peeling for a team.

I hate that you're useless without help. That you need another tank or champ with CC. It doesn't matter how much I defended my team, that fed Talon or Riven just dove us and dove us and dove us.

And I didn't have the cash for armor nor the safety to farm souls.

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