The elder dragon execute

Shmeeve··16 votes·7,324 views

It's not a good idea to be adding an execute buff when there is already a butt-load of damage in the game, it's just adding fuel to the fire. I could see this being potentially a useful buff on its own, with a feeling and sense of reward for your team for securing the elder dragon, but combined with this game's damage meta at the moment seems a little too much

16 Comments

Troll Slaiyer10 votes

"but its only after 35 minutes" ..... its a garbage change no matter when it comes online. get rid of it

Doctor Fillgood8 votes

That's what they're going for. The bustiest, most mobile and least strategic season yet.

esderc1 votes

you're literally iron. you know nothing about strategy. sit down lmfao

Doctor Fillgood2 votes

lol this ones talkin' like rank gives you the right to talk.
Son, if you understood strategy you'd also understand that it involves teamwork. But you must be one of those "awesome" players who plays on smurf accounts since you can't keep up in your own division. Me? I gave up on rank, because too many idiots litter the game down here, can't get a team fight or objective control together to save my life. Game isn't friendly when you play with a team mentality unless you actually have a team.

But don't worry, I'm sure you know all that, I mean...you're flapping your dick sucker in here like you're a gift from tencent so...go on.

Ambitious Minnow6 votes

First I heard of this, so I just looked at the changes: Literally all of the dragon buff changes are wild insane. A fucking execute? AoE blasts every third hit scaling bunches of stats? Ridiculous. Riot stop fixing things that are not broken, how ridiculous.

How about FIX THE JG? Yikes.

Shmeeve1 votes

[{quoted}](name=Ambitious Minnow,realm=NA,application-id=3ErqAdtq,discussion-id=T4BGEf06,comment-id=0003,timestamp=2019-10-20T18:28:28.307+0000)

First I heard of this, so I just looked at the changes: Literally all of the dragon buff changes are wild insane. A fucking execute? AoE blasts every third hit scaling bunches of stats? Ridiculous. Riot stop fixing things that are not broken, how ridiculous.

How about FIX THE JG? Yikes.

Yea but the AOE blast stuff is only if you get three of the same drake I think... which would normally happen VERY rarely. However the elder dragon execute you can get immediately by simply killing the elder drake

FOR JUSTICE4 votes

to be fair, the execute you get is guaranteed to be after 35 minuets, which thereofore pretty much means every one is full build. everyone barring the utility one shots everyone anyway.

at 35 to 40 minuets it should be "end the damn game already"

voidscaler3 votes

no it shouldnt be..... a game should not be forced to be over the moment it hits the 35 minute mark for many of us the actually FUN part of league was the ability to hold out losing games and turn it around, to fight from behind now this is imposible and these changes make it more so, they get elder...well you lose games should NOT average 20 minutes, they should average 30-35 over the last 4 years games have gotten shorter and shorter, and basicaly NO ONE except maybe you, is happy about that 35 minutes should not be a game which is "too long" go play a mobile game if you want 15 minute snaps

FOR JUSTICE2 votes

With how long death timers are it's literally no different then now. Getting elder and winning the fight still ends the game, this makes no sense. Nothing changes.

It's quite literally always been this way, since elder was a thing. Besides, average game length before was only 30 minutes. Today its about 20-25. You've lost an entire 5 minutes, full stop.

and basicaly NO ONE except maybe you, is happy about that

Speak for yourself. I have no problem with game length, the problem is snowball. If you want to play a game for 40 minuets, go play autochess.

King Empress1 votes

If you get elder or Baron in 35-40 minutes now, it's also pretty much a free win, but people waste elder dragon so now they're pushing for you to now know that you either fuck them up with this buff or you're wasting it. Games usually end around this time generally anyway so this isn't too big of a difference

Its All Skillsss4 votes

ITs a huge counter to champs who dip low and then lifesteal back up, no more of that im 5% hp time to 1 vs 5 jax/adcs ect once you get hit to 20% you are executed, so anyone hit by a EZ/lux R will prob just die XD

voidscaler4 votes

riot stated in their post that "if elder dragon is taken the game has been going on too long" they want games to be short, fast and over in 20 minutes their ideal version of league is one where damage is insanely high, games are 1 sided stomps decided by the 20 minute mark, and these "dragon soul" and elder dragon buffs are suppsed to instantly end a game when they are taken they do not want long games where teams can win from behind or turn losing games around they want to reward the team thats winning, and keep doing it until the game is over

elemental dragon buffs give the wining team an advantage tower plating gives the wining team an advantage herald gives the wining team an advantage these new "dragon souls" give the wining team a PERMENANT huge buff that the losing team can never make up for (fire dragon just gives the whole team a free ludens proc every 3 seconds, the other team will never get that) this new elder dragon means that whoever gets it WILL win the game while its up, large damage buffs witha free execute that any snowball type assassin would kill for...... hell even the new items the lethality item rework means that at 2 items they give far more lethality(damage) then they currently do, and lethality works better the further ahead you are, meaning these new lethality items give the wining team a bigger advantage

riot doesnt care about any of us any of us players who miss the days when a 30-35 minute game was the norm and not the exception players who dont like the 1 sided coinflip meta players who dont like tanks dieing in under 2 seconds and squishies being absolutly insta killed

they dont care about us they only care about the chinese market, and the pro scene, both of which like short, flashy games and high damage insta kills and win/lost buffs, they make for short flashy games

Très Pauvre1 votes

I hated it before I read the actual changes. This buff requires one team to get 4 dragons to proc the elder to spawn. The conditions for this buff to come out are insane. It is just a close out mechanic that will almost NEVER be seen in game.

I'm way way way more worried about dynamic terrain and how it heavily benefits certain champions and team comps from a completely random mechanic. Players should have agency over the final terrain

Ambitious Minnow3 votes

[{quoted}](name=Très Pauvre,realm=NA,application-id=3ErqAdtq,discussion-id=T4BGEf06,comment-id=0004,timestamp=2019-10-20T18:32:49.926+0000)

I hated it before I read the actual changes. This buff requires one team to get 4 dragons to proc the elder to spawn. The conditions for this buff to come out are insane. It is just a close out mechanic that will almost NEVER be seen in game.

I'm way way way more worried about dynamic terrain and how it heavily benefits certain champions and team comps from a completely random mechanic. Players should have agency over the final terrain

Holy shit, I clearly missed some huge post. Dynamic Terrain??????????????????????????????? WHY? All I can say at this point is: Fuck China, I'm starting to get really tired of their money ruining our shit.

Talisid1 votes

If I understand the change correctly, they are removing the true damage burn and the dragon buff enhancement in exchange for this execute thing. The idea being to keep it at roughly the same power level but just make it more "flashy".

Personally I doubt it will make much of a difference to anything.

voidscaler1 votes

the burn remains the enhancement is getting removed for the execute yes but the execute is SOO much more vastly powerfull

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