Turret Plating Gold Probably Shouldn't Exist.
Seriously for toplane and botlane the gold is really detrimental. Now, for toplane there will always be matchups where a person is countered or has to play safely (basically against Pantheon, Renekton, and all ranged champions). Already, the only solution in these kinds of matchups is to farm under tower (which is still difficult because you can't reach the caster minions without eating some shots) but now annoying ranged toplaners that do nothing but harass and shove suddenly get a bunch of extra gold pretty much just for being ranged. For bottom lane, the support will now always take demolish, and at level 6 if a jungler ganks, whichever side wins the fight pretty much still grabs a whole tower but the plating just throws in an extra 800 gold for no reason. The turret plating gold has no reason to exist, it just makes the game too snowball-y and NEGATES THE ENTIRE POINT OF BOUNTIES (which is to give the losing team opportunity to recover). Why did the balance team want to make 'shoving in like a maniac' a strategy now? Especially when there are so many matchups where it's near impossible to avoid getting shoved in?