Champion "classes" are a horrible thing for this game and the class updates have done lots of damage

i cant move wtf··3 votes·185 views

The longer the game is balanced around these "classes", the more it will become a stale Rock, Paper, Scissors match mostly decided in champ select. Champions should be complex and difficult to pigeon hole. When I try to think of champions that defy a class the only one that comes to mind is Bard.

Almost every other champion in this game fits in neatly into these "classes" that have been laid out. It hurts player creativity and expressiveness. It hurts in-game player impact and favors pre-game team comp impact. It hurts creative and off-beat team comp strategies and favors strict meta compliance.

I'd like to see more champions and reworks introducing "x-factor" abilities like Bard's R or E that are difficult to quantify. Even Ryze's R is a cool ability although it doesn't happen to be very strong in soloq. But I hope it's this kind of direction the game goes in moving forward as right now champions feel way too stifled by this categorization.

The direction they're taking the runes gives me hope that this is where League is headed. The new runes seem like they're going to provide a lot of difficult to quantify options that feel like a breath of fresh air.

4 Comments

jwebb01131 votes

i agree with you in theory about the class updates and classifications

i disagree with the new rune system to think it will open this whole new game play of off meta builds/roles etc ... people will still find what is most optimal for a champ or class of champs and use those builds just like we have in the new rune system.

tanks are still gonna take majority of tank stats, adcs will take anything that amplifies their dps , mages will want more burst and cdr etc ... it will just change the way it looks but in the end it will be the same.

i cant move wtf1 votes

{quoted} i disagree with the new rune system to think it will open this whole new game play of off meta builds/roles etc ...

Yeah, I'm only saying I think it's going in the right direction. If they go a similar direction for future champion's kits and reworks I think it will be a good thing.

jwebb01131 votes

[{quoted}](name=i cant move wtf,realm=NA,application-id=3ErqAdtq,discussion-id=RUBVjteA,comment-id=00000000,timestamp=2017-09-24T05:53:34.487+0000)

Yeah, I'm only saying I think it's going in the right direction. If they go a similar direction for future champion's kits and reworks I think it will be a good thing.

ive been saying for a long time to do away with runes and masteries and balance the game at the champ and item lvl...

take out those two variables and make the equation easier to solve ya know ?

i cant move wtf1 votes

{quoted}

take out those two variables and make the equation easier to solve ya know ?

I get that and I think that's a valid direction to take the game in, but at the same time a champion can only have 4 abilities. And I actually really like the idea of the new runes. A lot of them seem very situational and playstyle oriented.

More from Gameplay

More by i cant move wtf