Adc in 2017
Why does it feel like almost every single champ is designed to counter adc. Most games as adc constist of getting chain cced to the point where half the game is spent not being able to move at all. Meanwhile support is split pushing toplane as soraka
, early to late game constantly. I mean lvl 6 you only got 1k health and champs like
are like severely depended on items, while champs like
only need 2 to pwn u.
ult. pow 1,2, shotted dessert for assassins. Did you consider the lethality buff? Now power level champs like them are rewarded more dmg for lvling up instead of scaling w/ your lvl so now you are ultimately cheesed to death.
and the other melee adc is
having less hp, hp reg, and arm than
because they are assassins, meant to 1 shot you, a squishy carry, with their combo in 2 secs.